UE5 crashes when removing a Blueprint w/ JSBSim component from the world #1216
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How recently did you download the UE5 JSBSim plugin? There was a fix added to the github repo the other week. #1212 |
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I've been experiencing this identical issue ever since I started using JSBSim and UE-5.5 last November. My workaround for it has been to have my aircraft Blueprint called during runtime (by the level's GameMode) instead of having it as an actor already in the level, that way I don't have to ever delete it from the level to change aircraft, etc, I just select a different blueprint in GameMode to be the player pawn. This is a workaround though obviously, not a solution. I'll re-check it soon with the updated plugin and see if it's fixed. |
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Pretty much the title. I have a level where I dragged in a plane blueprint that uses the JSBSim component. I no longer want it in the level, so I go to delete it and the editor instantly crashes every time.
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