diff --git a/frontend/src/component/Game/Phaser/Player/player.ts b/frontend/src/component/Game/Phaser/Player/player.ts index 260b73f..5138d43 100644 --- a/frontend/src/component/Game/Phaser/Player/player.ts +++ b/frontend/src/component/Game/Phaser/Player/player.ts @@ -57,7 +57,7 @@ export class Player extends Phaser.Physics.Arcade.Sprite { ); scene.physics.add.existing(this); - this.getBody().setCollideWorldBounds(true).setSize(64, 64); + this.getBody().setCollideWorldBounds(true).setSize(30, 50); changeState(this); }