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To compile this project, you need a C++17 toolchain and Qt 1.15.2. The following tutorial assumes you're on Windows.
You also need Python 3.8+ to run scripts in the
Well, it's complicated. I'm afraid you'll need to figure it out yourself because I'm rewriting some parts of the program, and there isn't an easy way to define custom Minecraft versions. However, you should look at the following files and folders:
To initialize
If a Minecraft version introduces new command argument types, you may need to add the new types to these files:
If a Minecraft version introduces new "categories" (e.g.
Last but not least, if a Minecraft version changes the structure of existing "categories", you need to update the corresponding side editors as well. |
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How do I contribute new data pack versions to this project? And how would I compile this?
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