An implementation of DAO pattern for CoreData and Realm. Now you can think less about database in your applications.
- Features
- Supported frameworks
- Usage
- How it works
- Requirements
- Communication
- Installation
- Author
- License
- CRUD operations for your database based on Monreau
- Abstraction of database objects (models) from application objects (plains)
- CoreData
- Realm
import Monreau
import DAO
/// Create DAO instance
let dao = DAO(
storage: RealmStorage<UserModelObject>,
translator: UsersTranslator()
)
// Obtain messages (from backend for example)
let messages = messagesService.obtainMessages()
/// Save messages
try dao.persist(messages)
/// Obtain some info from database
let count = try dao.read().count
/// Erase all messages from database
try dao.erase()
- Create some database model class
// MARK: - DialogModelObject
final class DialogModelObject: RealmModel {
// MARK: - Properties
/// True if the dialog has been pinned
@objc dynamic var isPinned = false
/// All available (stored) the dialog's messages
let messages = List<MessageModelObject>()
}
// MARK: - MessageModelObject
final class MessageModelObject: RealmModel {
/// Sending date
@objc dynamic var date = Date()
/// Message text
@objc dynamic var text = ""
/// Receiver's id
@objc dynamic var receiverId = 0
/// Sender's id
@objc dynamic var senderId = 0
/// Message type
@objc dynamic var type = 0
/// True if the message is incoming
@objc dynamic var isIncoming = false
/// True if the message has been read
@objc dynamic var isRead = false
}
- Create plain object class/struct
import DAO
import Foundation
// MARK: - MessagePlainObject
struct MessagePlainObject: Plain {
// MARK: - Plain
var uniqueId: UniqueID {
return UniqueID(value: id)
}
// MARK: - Properties
/// Unique identifier
let id: Int
/// Sending date
let date: Date
/// Message text
let text: String
/// Sender's id
let senderId: Int
/// Receiver's id
let receiverId: Int
/// Message type
let type: Int
/// True if the message is incoming
let isIncoming: Bool
/// True if the message has been read
let isRead: Bool
}
// MARK: - DialogPlainObject
struct DialogPlainObject: Plain {
// MARK: - Plain
var uniqueId: UniqueID {
return UniqueID(value: id)
}
// MARK: - Properties
/// Unique id
let id: Int
/// True if the dialog has been pinned
let isPinned: Bool
/// All available (stored) the dialog's messages
let messages: [MessagePlainObject]
}
- Create Translator class
// MARK: - MessageTranslator
final class MessageTranslator {
// MARK: - Aliases
typealias PlainModel = MessagePlainObject
typealias DatabaseModel = MessageModelObject
}
// MARK: - Translator
extension MessageTranslator: Translator {
func translate(model: DatabaseModel) throws -> PlainModel {
MessagePlainObject(
id: Int(model.uniqueId) ?? 0,
date: model.date,
text: model.text,
senderId: model.senderId,
receiverId: model.receiverId,
type: model.type,
isIncoming: model.isIncoming,
isRead: model.isRead
)
}
func translate(plain: PlainModel) throws -> DatabaseModel {
let model = MessageModelObject()
try translate(from: plain, to: model)
return model
}
func translate(from plain: PlainModel, to databaseModel: DatabaseModel) throws {
if databaseModel.uniqueId.isEmpty {
databaseModel.uniqueId = plain.uniqueId.rawValue
}
databaseModel.date = plain.date
databaseModel.isIncoming = plain.isIncoming
databaseModel.isRead = plain.isRead
databaseModel.senderId = plain.senderId
databaseModel.text = plain.text
databaseModel.type = plain.type
databaseModel.receiverId = plain.receiverId
}
}
// MARK: - DialogTranslator
final class DialogTranslator {
// MARK: - Aliases
typealias PlainModel = DialogPlainObject
typealias DatabaseModel = DialogModelObject
}
// MARK: - Translator
extension DialogTranslator: Translator {
func translate(model: DatabaseModel) throws -> PlainModel {
DialogPlainObject(
id: Int(model.uniqueId) ?? 0,
isPinned: model.isPinned,
messages: try MessagesTranslator().translate(
models: Array(model.messages)
)
)
}
func translate(plain: PlainModel) throws -> DatabaseModel {
let model = DialogModelObject()
try translate(from: plain, to: model)
return model
}
func translate(from plain: PlainModel, to databaseModel: DatabaseModel) throws {
if databaseModel.uniqueId.isEmpty {
databaseModel.uniqueId = plain.uniqueId.rawValue
}
databaseModel.isPinned = plain.isPinned
databaseModel.messages.removeAll()
databaseModel.messages.append(
objectsIn: try MessagesTranslator().translate(
plains: plain.messages
)
)
}
}
- Use it
let dao = DAO(
storage: RealmStorage<DialogModelObject>,
translator: DialogTranslator()
)
// Obtain messages (from backend for example)
let dialogs = dialogsService.obtainDialogs()
...
/// Obtain messages from your database
let dialogs = try dao.read()
- iOS 10.0+ / macOS 10.12+ / tvOS 10.0+ / watchOS 3.0+
- Xcode 9.0
- Swift 5
- If you found a bug, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate DAO into your Xcode project using CocoaPods, specify it in your Podfile
:
use_frameworks!
target "<Your Target Name>" do
pod "SwiftyDAO"
end
Then, run the following command:
$ pod install
If you prefer not to use any dependency managers, you can integrate DAO into your project manually.
-
Open up Terminal,
cd
into your top-level project directory, and run the following command "if" your project is not initialized as a git repository:$ git init
-
Add DAO as a git submodule by running the following command:
$ git submodule add https://github.com/incetro/DAO.git
-
Open the new
DAO
folder, and drag theDAO.xcodeproj
into the Project Navigator of your application's Xcode project.It should appear nested underneath your application's blue project icon. Whether it is above or below all the other Xcode groups does not matter.
-
Select the
DAO.xcodeproj
in the Project Navigator and verify the deployment target matches that of your application target. -
Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
-
In the tab bar at the top of that window, open the "General" panel.
-
Click on the
+
button under the "Embedded Binaries" section. -
You will see two different
DAO.xcodeproj
folders each with two different versions of theDAO.framework
nested inside aProducts
folder.It does not matter which
Products
folder you choose from, but it does matter whether you choose the top or bottomDAO.framework
. -
Select the top
DAO.framework
for iOS and the bottom one for OS X.You can verify which one you selected by inspecting the build log for your project. The build target for
Nio
will be listed as eitherDAO iOS
,DAO macOS
,DAO tvOS
orDAO watchOS
. -
And that's it!
The
DAO.framework
is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
incetro, incetro@ya.ru
DAO is available under the MIT license. See the LICENSE file for more info.