diff --git a/future.html b/future.html
index dd04848..04b37ad 100644
--- a/future.html
+++ b/future.html
@@ -31,7 +31,6 @@
Future Additions
Immorpher - Add a guide on making custom palettes
Immorpher - Door and key guide
Immorpher - Bridge guide
- agony ZENITH - Add a note on two line defs needed for sound blocking
diff --git a/maps/lineflags.html b/maps/lineflags.html
index 515884b..394bba2 100644
--- a/maps/lineflags.html
+++ b/maps/lineflags.html
@@ -38,7 +38,7 @@ Line Flags
0x8 | Upper Unpegged | Align upper texture from ceiling origin |
0x10 | Lower Unpegged | Align lower texture from ceiling origin |
0x20 | Show 1-sided on Automap | Show line as one-sided with automap (good for secrets) |
- 0x40 | Block Sound | Prevent sound from alerting monsters across this linedef (sound can still be heard) |
+ 0x40 | Block Sound | Prevent sound from alerting monsters across this linedef (sound can still be heard). In practice two linedefs with this flag are required to successfully prevent an alerting sound from traveling. |
0x80 | Never Show on Automap | Never show the linedef on automap |
0x100 | Always Show on Automap | Always show the linedef on automap |
0x200 | Render Middle Texture | Show middle texture (good for windows and cages) |