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import tkinter as tk | ||
from tkinter.ttk import * | ||
import random | ||
import os | ||
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# for taskbar icon | ||
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basedir = os.path.dirname(__file__) | ||
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try: | ||
from ctypes import windll # Only exists on Windows. | ||
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myappid = "mycompany.myproduct.subproduct.version" | ||
windll.shell32.SetCurrentProcessExplicitAppUserModelID(myappid) | ||
except ImportError: | ||
pass | ||
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root = tk.Tk() | ||
# root['background'] = '#856ff8' # ? Debug | ||
root.title("Number Guessing game") | ||
root.geometry('270x480') | ||
root.resizable(0,0) | ||
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img = tk.PhotoImage(file="icon.png") | ||
root.iconphoto(False, img) | ||
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MAX_LENGHT = 0 | ||
RANDOM_NUMBER = 0 | ||
GUESS = 0 | ||
ROUND = 0 | ||
TRIES = 5 | ||
WINS = 0 | ||
WIN_STREAK = 0 | ||
GATE_PASSAGE_FOR_STREAK = 0 | ||
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def GET_MAX_LENGHT(): | ||
global RANDOM_NUMBER | ||
global ROUND | ||
global TRIES | ||
global GATE_PASSAGE_FOR_STREAK | ||
global WIN_STREAK | ||
if GATE_PASSAGE_FOR_STREAK == 0: | ||
WIN_STREAK = 0 | ||
else: | ||
GATE_PASSAGE_FOR_STREAK = 0 | ||
TRIES = 5 | ||
streak_label.config(text=f"Win streak: {WIN_STREAK}") | ||
guesses_left.config(text=f"Guesses left: {TRIES}") | ||
higher_or_lower.forget() | ||
SUBMIT_GUESSED_NUMBER.pack() | ||
higher_or_lower.config(text="") | ||
higher_or_lower.pack() | ||
MAX_LENGHT = textbox.get(1.0, "end-1c") | ||
max_number_label.config(text=f"Maximum lenght: {int(MAX_LENGHT)}") | ||
ROUND += 1 | ||
round_label.config(text=f"Round: {ROUND}") | ||
RANDOM_NUMBER = random.randint(1, int(MAX_LENGHT)) | ||
print(f"Random number is: {RANDOM_NUMBER}") | ||
print(f"Round is: {ROUND}") | ||
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def GUESS_NUMBER(): | ||
global TRIES | ||
global WINS | ||
global WIN_STREAK | ||
global GATE_PASSAGE_FOR_STREAK | ||
GUESS = int(guess_textbox.get(1.0, "end-1c")) | ||
if GUESS > RANDOM_NUMBER: | ||
higher_or_lower.config(text="The number is less than guessed") | ||
TRIES -= 1 | ||
guesses_left.config(text=f"Guesses left: {TRIES}") | ||
GAME_OVER() | ||
if GUESS < RANDOM_NUMBER: | ||
higher_or_lower.config(text="The number is more than guessed") | ||
TRIES -= 1 | ||
guesses_left.config(text=f"Guesses left: {TRIES}") | ||
GAME_OVER() | ||
if GUESS == RANDOM_NUMBER: | ||
higher_or_lower.config(text="Congrats! You guessed the right number") | ||
WINS += 1 | ||
WIN_STREAK += 1 | ||
GATE_PASSAGE_FOR_STREAK = 1 | ||
streak_label.config(text=f"Win streak: {WIN_STREAK}") | ||
wins_label.config(text=f"Wins: {WINS}") | ||
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def GAME_OVER(): | ||
global GATE_PASSAGE_FOR_STREAK | ||
global TRIES | ||
global WIN_STREAK | ||
print(GATE_PASSAGE_FOR_STREAK) | ||
if TRIES <= 0: | ||
higher_or_lower.config(text="You lost! Try another round") | ||
SUBMIT_GUESSED_NUMBER.forget() | ||
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# Top | ||
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input_max_container = tk.Frame(root) | ||
input_max_container.pack(anchor=tk.CENTER, padx=20, pady=20) | ||
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max_number_label = tk.Label(input_max_container, text="Choose the max number:") | ||
max_number_label.pack(pady=(10, 0)) | ||
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textbox = tk.Text(input_max_container, height=1, width=15) | ||
textbox.pack(pady=(2, 10)) | ||
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SUBMIT_MAX_NUMBER = tk.Button( | ||
input_max_container, text="New Game", command=GET_MAX_LENGHT) | ||
SUBMIT_MAX_NUMBER.pack() | ||
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# Middle | ||
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center_submit_container = tk.Frame(root) | ||
center_submit_container.pack(anchor=tk.CENTER, padx=20, pady=20) | ||
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guess_submit_label = tk.Label(center_submit_container, text="Your guess: ") | ||
guess_submit_label.pack() | ||
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guess_textbox = tk.Text(center_submit_container, height=1, width=15) | ||
guess_textbox.pack(pady=(2, 10)) | ||
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SUBMIT_GUESSED_NUMBER = tk.Button( | ||
center_submit_container, text="Submit guess", command=GUESS_NUMBER) | ||
SUBMIT_GUESSED_NUMBER.pack() | ||
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higher_or_lower = tk.Label(center_submit_container) | ||
higher_or_lower.pack() | ||
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# Bottom | ||
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game_stats_container = tk.Frame(root) | ||
game_stats_container.pack(anchor=tk.CENTER, side="bottom", padx=20, pady=20) | ||
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guesses_left = tk.Label(game_stats_container, text=f"Guesses left: {TRIES}") | ||
guesses_left.pack() | ||
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round_label = tk.Label(game_stats_container, text=f"Round: {ROUND}") | ||
round_label.pack() | ||
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wins_label = tk.Label(game_stats_container, text=f"Wins: {WINS}") | ||
wins_label.pack() | ||
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streak_label = tk.Label(game_stats_container, text=f"Win streak: {WIN_STREAK}") | ||
streak_label.pack() | ||
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root.mainloop() |