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premake5.lua
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workspace "tomreh-rasmushu-project"
configurations { "Debug", "Release" }
platforms { "Win32", "MacOS", "x64"}
filter "platforms:Win32"
system "windows"
architecture "x86"
filter { "platforms:x64" }
system "windows"
architecture "x64"
filter { "platforms:MacOS" }
system "macosx"
architecture "x64"
filter { }
project "Rayman"
kind "ConsoleApp"
language "C++"
cppdialect "c++17"
targetdir "bin/%{cfg.buildcfg}/%{cfg.system}/%{cfg.architecture}"
files { "./src/**.h", "./src/**.cpp" }
includedirs {
"dep/glfw-3.3.6/include",
"dep/glew-2.2.0_1/include",
}
filter { "system:windows" }
links {
"glfw3",
"glew32s",
"user32",
"gdi32",
"kernel32",
"opengl32"
}
filter { "system:macosx" }
links {
"glfw",
"glew",
"OpenGL.framework"
}
filter { "system:windows", "architecture:x86" }
libdirs {
"dep/glfw-3.3.6/win32",
"dep/glew-2.2.0_1/win32"
}
filter { "system:windows", "architecture:x64" }
libdirs {
"./dep/glfw-3.3.6/x64",
"./dep/glew-2.2.0_1/x64"
}
filter { "system:macosx", "architecture:x64" }
libdirs {
"dep/glfw-3.3.6/macos",
"dep/glew-2.2.0_1/macos",
}
buildoptions {"-F /Library/Frameworks"}
linkoptions {"-F /Library/Frameworks"}
filter "configurations:Debug"
defines { "DEBUG" }
symbols "On"
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
filter { }