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Organisms
An organism is a container for a genome and a brain along with methods to produce offspring and track lineage.
###Organism Variables:
- ID - a unique identifier
- dataMap - a DataMap used to store data for output
- timeOfBrith and timeOfDeath
- alive - is this organism currently alive
- ancestors - list of the IDs of organisms in the last intervals data files who are ancestors of this organism
- parents - a list of pointers to this organism's parent(s)
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shared_ptr<Organism> makeMutatedOffspringFrom(shared_ptr<Organism> parent)
- creates an new organism by copying the parents genome and then applying mutations.
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shared_ptr<Organism> makeMutatedOffspringFromMany(vector<shared_ptr<Organism>> from)
- creates a new organism by combining features from the parents and applying mutations.
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