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Merge pull request #1 from Hbg1010/SettingsButtons
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Merge Alpha release
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Hbg1010 authored Dec 12, 2024
2 parents 027ecbc + 7f5d475 commit 95ea1a1
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Showing 27 changed files with 1,059 additions and 319 deletions.
11 changes: 7 additions & 4 deletions CMakeLists.txt
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Expand Up @@ -7,10 +7,13 @@ set(CMAKE_CXX_VISIBILITY_PRESET hidden)
project(202020 VERSION 1.0.0)

# Set up the mod binary
add_library(${PROJECT_NAME} SHARED
src/main.cpp
# Add any extra C++ source files here
)

file(GLOB_RECURSE SOURCES src/*.cpp)
add_library(${PROJECT_NAME} SHARED ${SOURCES})
# add_library(${PROJECT_NAME} SHARED
# src/main.cpp
# # Add any extra C++ source files here
# )

if (NOT DEFINED ENV{GEODE_SDK})
message(FATAL_ERROR "Unable to find Geode SDK! Please define GEODE_SDK environment variable to point to Geode")
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16 changes: 4 additions & 12 deletions README.md
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@@ -1,12 +1,10 @@
# 202020
This is where she makes a mod.
# Break mod

This mod reminds you to take breaks while playing levels or using the editor!

<img src="logo.png" width="150" alt="the mod's logo" />

*Update logo.png to change your mod's icon (please)*

## Getting started
We recommend heading over to [the getting started section on our docs](https://docs.geode-sdk.org/getting-started/) for useful info on what to do next.

## Build instructions
For more info, see [our docs](https://docs.geode-sdk.org/getting-started/create-mod#build)
Expand All @@ -15,10 +13,4 @@ For more info, see [our docs](https://docs.geode-sdk.org/getting-started/create-
geode build
```

# Resources
* [Geode SDK Documentation](https://docs.geode-sdk.org/)
* [Geode SDK Source Code](https://github.com/geode-sdk/geode/)
* [Geode CLI](https://github.com/geode-sdk/cli)
* [Bindings](https://github.com/geode-sdk/bindings/)
* [Dev Tools](https://github.com/geode-sdk/DevTools)
# 20-20-20-Geode
# break-mod-Geode
11 changes: 10 additions & 1 deletion changelog.md
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@@ -1,2 +1,11 @@
<!-- # 1.1.0
- Added timer modifications layer
- Reset Timer
- Pause Timer
- Change Settings
- Fixed bugs
- Optimized -->
# 1.1.0-alpha1
- inital testing release
# 1.0.0
- Edit this file to change your mod's changelog.
- Implemented Timer
27 changes: 22 additions & 5 deletions mod.json
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Expand Up @@ -4,9 +4,9 @@
"gd": {
"win": "2.2074"
},
"id": "hbg1010.20_20_20",
"name": "20 20 20",
"version": "v1.0.0",
"id": "hbg1010.break_mod",
"name": "Break Mod",
"version": "v1.1.0-alpha.1",
"developer": "Hbg1010",
"description": "",
"dependencies": [
Expand All @@ -16,6 +16,13 @@
"importance": "required"
}
],
"resources": {
"sprites": [
"resources/*.png"
]

},

"settings": {
"interval": {
"type": "int",
Expand Down Expand Up @@ -49,6 +56,12 @@
"default": true,
"description": "enables sound effects to notify you when your timer is up!"
},
"useQuickSettings": {
"type": "bool",
"name": "Enable Settings Menu",
"default": true,
"description": "Disables the button to open timer modificaitons and settings from pause menus"
},
"playLayer": {
"type": "bool",
"name": "Play Layer",
Expand All @@ -57,9 +70,13 @@
},
"editorLayer": {
"type": "bool",
"name": "Editer",
"name": "Editor",
"default": true,
"description": "This setting enables or disables whether or not the timer is used in gameplay"
}
}
},
"tags":[
"offline",
"universal"
]
}
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