From a5e17d71ee4a4ad21d561bb1c155bbac19a705a2 Mon Sep 17 00:00:00 2001 From: Zsolt Zitting Date: Sat, 6 Jan 2024 12:14:27 -0800 Subject: [PATCH] fix wasted damage to not count chainsaw --- src/fpsgame/weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/fpsgame/weapon.cpp b/src/fpsgame/weapon.cpp index d421b4f4..4da57197 100644 --- a/src/fpsgame/weapon.cpp +++ b/src/fpsgame/weapon.cpp @@ -857,7 +857,7 @@ namespace game } if(d->ai) d->gunwait[d->gunselect] += int(d->gunwait[d->gunselect]*(((101-d->skill)+rnd(111-d->skill))/100.f)); - d->totalshots += guns[d->gunselect].damage*guns[d->gunselect].rays; + if(d->gunselect != GUN_FIST) d->totalshots += guns[d->gunselect].damage*guns[d->gunselect].rays; recordpotentialdamage(d); if(!d->ammo[d->gunselect] && d==player1)