Fix Persistent Mask Crash on Talking to Postman #969
Merged
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Persistent Masks implementer forgot to include Player pointer as argument for GI SHOULD call at
z_en_mm3.c
line 470. Also editsPersistentMasks.cpp
to prevent null deref.To reproduce this crash, simply turn on Persistent Bunny Hood and talk to the postman while he is on bed.
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