Skip to content

We will write a simple model where individuals become more likely to search for better quality food that is also harder to find, the larger individuals become.

Notifications You must be signed in to change notification settings

HannahAline/Simple-Model

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 

Repository files navigation

Simple-Model

We will write a simple model where individuals become more likely to search for better quality food that is also harder to find, the larger individuals become.

Overview

Purpose and Patterns

The main objective of this agent-based model is to explore and understand the dynamics of an ecosystem within the context of the landscape of fear framework in ecology. Specifically, it seeks to answer the following question: Does an ecosystem that contains only the highest quality foods always support a large and stable population for a species that relies on this resource? This model will investigate how food quality, individual size, and searching behavior influence the population dynamics of a herbivore species.

Entities, state variables, and scales

Entities: structure of the model

The model simulates individual herbivores as agents within the ecosystem, where the ecosystem contains various food sources. State Variables: Each individual herbivore has one attribute: size, which is related to their willingness to search for high-quality food. Each food source has a specified quality (related to the accessibility of the resource-probability of finding it- and how nutritionally useful it is). Scales: The model operates on both spatial and temporal scales. Spatially, it represents an area where herbivores interact with their environment, and temporally, it simulates the passage of time as herbivores search for and consume food. (Note that we do not specifically track the spatial component and we will not consider reproduction explicitly to keep this model simple.)

Process overview and scheduling

Growth: Herbivores may grow over time, affecting their size and willingness to search for high-quality food. Food Resource Replication: Food resources of varying qualities will always be present within the environment. Searching Behavior: Herbivores will exhibit searching behavior based on their size and the quality of available food resources. Larger individuals are more likely to search for high-quality food, while smaller individuals may accept lower quality food.

Design concepts

Details

Initialization

The simulation initializes with a defined number of herbivores with random initial sizes and reproductive statuses. Food resources are also randomly available in the landscape, with varying quality levels.

Initialization and Termination: The simulation begins at time step one and continues for 100 steps.

Input data

Data from ecological studies or literature to be used to parameterize the model, including values for growth rates, reproductive rates, and food quality thresholds. (We may make guesses at this in the interest of time.)

Submodels

The model will include submodels for herbivore growth and food resource dynamics.

Parameters

Model parameters include growth rates food quality thresholds, and the size-based probability of searching for high-quality food.

Observations

The model's output includes observations of population size, individual size distributions, and food resource availability over time.

Stochasticity

Stochastic elements (i.e. noise around a defined mean or optimum) may be included in the model to represent randomness in food resource availability and herbivore searching behavior.

About

We will write a simple model where individuals become more likely to search for better quality food that is also harder to find, the larger individuals become.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages