An app that lets users explore and learn about the different birds around them.
Note: A MacOS computer WITH Xcode INSTALLED is needed to run on iOS
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Download the build.zip in the releases tab and open it in Xcode. Double Click on the .xcodeproj
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Select a Target Device
Look at the toolbar at the top of Xcode, and you'll see a dropdown menu next to the Run button (a play icon). Click the device dropdown menu and select your target device (e.g., iPhone 15 Pro, iPad, etc.). If you want to test on a physical iOS device, connect it to your Mac, and it should appear in the list.
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Check Signing and Capabilities
Click on the file at the top of the hierarchy. In the Signing & Capabilities tab, select a valid Apple Developer account under Team.
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Build the Project
Click the Play button to start running. Make sure your iPhone is plugged in.
NOTE: AR and precise location are NOT available when running on Godot.
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Download the Godot game engine https://godotengine.org/download/archive/3.5.2-stable/
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Download Souce Code
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Double Click on "project.godot" file. This should open up Godot with the project.