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Copy pathClothingSystemRuntimeInterface_structs.h
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ClothingSystemRuntimeInterface_structs.h
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#pragma once
// Name: AceCombat7, Version: 1.3.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Script Structs
//---------------------------------------------------------------------------
// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Sphere
// 0x0014
struct FClothCollisionPrim_Sphere
{
int BoneIndex; // 0x0000(0x0004) (ZeroConstructor, IsPlainOldData)
float Radius; // 0x0004(0x0004) (ZeroConstructor, IsPlainOldData)
struct FVector LocalPosition; // 0x0008(0x000C) (IsPlainOldData)
};
// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_SphereConnection
// 0x0008
struct FClothCollisionPrim_SphereConnection
{
int SphereIndices[0x2]; // 0x0000(0x0004) (ZeroConstructor, IsPlainOldData)
};
// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Convex
// 0x0018
struct FClothCollisionPrim_Convex
{
TArray<struct FPlane> Planes; // 0x0000(0x0010) (ZeroConstructor)
int BoneIndex; // 0x0010(0x0004) (ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x4]; // 0x0014(0x0004) MISSED OFFSET
};
// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionData
// 0x0030
struct FClothCollisionData
{
TArray<struct FClothCollisionPrim_Sphere> Spheres; // 0x0000(0x0010) (Edit, ZeroConstructor)
TArray<struct FClothCollisionPrim_SphereConnection> SphereConnections; // 0x0010(0x0010) (Edit, ZeroConstructor)
TArray<struct FClothCollisionPrim_Convex> Convexes; // 0x0020(0x0010) (Edit, ZeroConstructor)
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif