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Griefed committed Dec 21, 2020
1 parent 47d1fa0 commit 9b8938c
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Showing 832 changed files with 76,328 additions and 76,524 deletions.
773 changes: 382 additions & 391 deletions manifest.json

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310 changes: 154 additions & 156 deletions modlist.html

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1 change: 0 additions & 1 deletion overrides/SCP Dimensions Info.txt
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,6 @@ DIM 0 = Overworld (Minecraft)
DIM 1 = The End (Minecraft)
DIM 2 = Storage Cell (Applied Energistics)
DIM 7 = The Twilight Forest (Twilight Forest)
DIM 43 = Simple Void World (Simple Void World)
DIM 50 = The Abyssal Wasteland (AbyssalCraft)
DIM 51 = The Dreadlands (AbyssalCraft)
DIM 52 = Omothol (AbyssalCraft)
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47 changes: 47 additions & 0 deletions overrides/config/AE2WirelessTerminals.cfg
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@@ -0,0 +1,47 @@
# Configuration file

"client configs" {
# Wireless Terminal will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000]
I:InfinityEnergyWarningAmount=5000

# Will shift-clicking a bauble try to put said bauble in a bauble slot before trying to store in system [default: true]
B:ShiftClickBaubles=true
}


general {
# Should Infinity Booster Card Recipe be disabled? [default: false]
B:DisableBoosterRecipe=false

# Should Dragons drop Infinity Booster Card? [default: true]
B:DragonDropsBooster=true

# Enable Infinity Booster Card [default: true]
B:EnableBooster=true

# If true, AE2 controller will chunk load itself [default: false]
B:EnableControllerChunkLoading=false

# Percentage chance that booster card will drop upon killing an Enderman. (between 1 and 100) [range: 1 ~ 100, default: 5]
I:EndermanBoosterDropChance=5

# Will Enderman randomly drop infinity booster cards on death? [default: true]
B:EndermanDropBoosters=true

# Amount of Infinity Energy Consumed every 10 ticks when not in range of a WAP [range: 5 ~ 100, default: 15]
I:InfinityEnergyDrainAmount=15

# Amount of Infinity Energy 1 Infinity Booster Card will convert to [range: 5 ~ 1000, default: 100]
I:InfinityEnergyPerBooster=100

# If true, then simply inserting 1 Infinity Booster Card into the slot, will give limitless infinite range. [default: false]
B:UseOldInfinityMechanic=false

# Percentage chance that booster card will drop upon killing a wither. (between 1 and 100) [range: 1 ~ 100, default: 30]
I:WitherBoosterDropChance=30

# Should Withers drop Infinity Booster Card? [default: true]
B:WitherDropsBooster=true
}


27 changes: 8 additions & 19 deletions overrides/config/AppliedEnergistics2/AppliedEnergistics2.cfg
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Expand Up @@ -81,6 +81,12 @@ craftingcpu {
}


##########################################################################################################
# features
#--------------------------------------------------------------------------------------------------------#
# Warning: Disabling a feature may disable other features depending on it.
##########################################################################################################

features {

world {
Expand All @@ -90,6 +96,8 @@ features {
B:Charger=true
B:ChestLoot=true
B:CrystalGrowthAccelerator=true

# Blocks that are not used in any essential recipes, also slabs and stairs.
B:DecorativeBlocks=true
B:DecorativeLights=true
B:DecorativeQuartzBlocks=true
Expand Down Expand Up @@ -373,32 +381,13 @@ modintegration {
}


##########################################################################################################
# orecamouflage
#--------------------------------------------------------------------------------------------------------#
# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
##########################################################################################################

orecamouflage {
# OreDictionary Names: dustEnder,dustEnderPearl
B:ENDER_DUST=true

# OreDictionary Names: dustWheat
B:FLOUR=true

# OreDictionary Names: dustGold
B:GOLD_DUST=true

# OreDictionary Names: dustIron
B:IRON_DUST=true

# OreDictionary Names: dustNetherQuartz
B:NETHER_QUARTZ_DUST=true

# OreDictionary Names: itemSilicon
B:SILICON=true

# OreDictionary Names: gearWood
B:WOODEN_GEAR=true
}

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4 changes: 1 addition & 3 deletions overrides/config/AppliedEnergistics2/CustomRecipes.cfg
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@@ -1,7 +1,7 @@
# Configuration file

cache {
S:digest=4338534c196ee6ff3fe004e117801d3b
S:digest=8bea77b15dc94abd0cf44de18b47b32f

# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
Expand All @@ -14,8 +14,6 @@ general {

# If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false]
B:enableForceRefresh=false

# If true, the custom recipes are enabled. Acts as a master switch. [default: true]
B:enabled=true

# If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true]
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