diff --git a/AmogUS JUMP!/builds/AmogUS JUMP! - v.3.3.zip b/AmogUS JUMP!/builds/AmogUS JUMP! - v.3.3.zip new file mode 100644 index 0000000..24be964 Binary files /dev/null and b/AmogUS JUMP!/builds/AmogUS JUMP! - v.3.3.zip differ diff --git a/AmogUS JUMP!/game.js b/AmogUS JUMP!/game.js index 9f57101..01db8ec 100644 --- a/AmogUS JUMP!/game.js +++ b/AmogUS JUMP!/game.js @@ -155,6 +155,7 @@ function draw() { // drawImage(backField, 0, 0, 800, 600); // drawImage(box,0,600,800,1) if (level == 0) { + preloadTextures(); context.font = "30px Tahoma" context.fillStyle = "White" context.fillText("Kolito Predstavq", 70, 120) diff --git a/AmogUS JUMP!/index.html b/AmogUS JUMP!/index.html index f6b2dd4..461f786 100644 --- a/AmogUS JUMP!/index.html +++ b/AmogUS JUMP!/index.html @@ -15,7 +15,7 @@ - AmongUS JUMP! v3.2 + AmogUS JUMP! v.3.3 diff --git a/AmogUS JUMP!/initcoords.js b/AmogUS JUMP!/initcoords.js index 978669a..e8cb8b0 100644 --- a/AmogUS JUMP!/initcoords.js +++ b/AmogUS JUMP!/initcoords.js @@ -1,4 +1,18 @@ +function preloadTextures() { + let brLk = 7 + drawImage(box, -1000, -1000, 10,10) + drawImage(fireinthehole, -1000, -1000, 10,10) + drawImage(powerupBlue, -1000, -1000, 10,10) + drawImage(moveTrigger, -1000, -1000, 10,10) + drawImage(negacoin, -1000, -1000, 10,10) + drawImage(jelly[4], -1000, -1000, 10,10) + for(let i = 0; i < brLk; i++) { + drawImage(loading[lk], -1000, -1000, 10,10) + } + drawImage(femaleAction[1], -1000, -1000, 10,10) + drawImage(femaleAction[2], -1000, -1000, 10,10) +} function resetboxes() { dX = 0 for (let i = 0; i < 15; i++) {