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script.js
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dragElement(document.getElementById('plant1'));
dragElement(document.getElementById('plant2'));
dragElement(document.getElementById('plant3'));
dragElement(document.getElementById('plant4'));
dragElement(document.getElementById('plant5'));
dragElement(document.getElementById('plant6'));
dragElement(document.getElementById('plant7'));
dragElement(document.getElementById('plant8'));
dragElement(document.getElementById('plant9'));
dragElement(document.getElementById('plant10'));
dragElement(document.getElementById('plant11'));
dragElement(document.getElementById('plant12'));
dragElement(document.getElementById('plant13'));
dragElement(document.getElementById('plant14'));
/*
* Recieves a terrarium element
* sets local positions for the element when dragged
* the terrarium element is assigned a pointerdown event on click
*/
function dragElement(terrariumElement) {
//set 4 positions for positioning on the screen
let pos1 = 0,
pos2 = 0,
pos3 = 0,
pos4 = 0;
terrariumElement.onpointerdown = pointerDrag; //invokes pointerDrag function
/*
* Receives an event from pointerdrag call in dragElement function
*/
function pointerDrag(e) {
e.preventDefault(); //prevents the default events from ocurring on the click/pointerdown event
console.log(e);
pos3 = e.clientX; //tracks X and Y position of mouse/element on click
pos4 = e.clientY;
document.onpointermove = elementDrag;
document.onpointerup = stopElementDrag;
}
/*
* Allows for drag of element
* Recalculates position of plant/mouse
*/
function elementDrag(e) {
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
console.log(pos1, pos2, pos3, pos4);
terrariumElement.style.top = terrariumElement.offsetTop - pos2 + 'px';
terrariumElement.style.left = terrariumElement.offsetLeft - pos1 + 'px';
}
/*
* This small function resets the onpointerup and
* onpointermove events so that you can either restart your plant's progress
* by starting to drag it again, or start dragging a new plant.
*/
function stopElementDrag() {
document.onpointerup = null;
document.onpointermove = null;
}
}