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fix(VirtualObject): don't return matrix as quaternion
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
namespace ZenKit.Util | ||
{ | ||
public class Matrix3x3 | ||
{ | ||
public float M11, M12, M13, M21, M22, M23, M31, M32, M33; | ||
|
||
public Matrix3x3(float m11, float m12, float m13, float m21, float m22, float m23, float m31, float m32, float m33) | ||
{ | ||
M11 = m11; | ||
M12 = m12; | ||
M13 = m13; | ||
M21 = m21; | ||
M22 = m22; | ||
M23 = m23; | ||
M31 = m31; | ||
M32 = m32; | ||
M33 = m33; | ||
} | ||
} | ||
} |
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