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chore(Native): bump ZenKit
Build #66: Commit 6fcfa62 pushed by lmichaelis
April 1, 2024 16:58 2m 12s main
April 1, 2024 16:58 2m 12s
feat(World): allow specifying the game version manually
Build #65: Commit 5a7628c pushed by lmichaelis
April 1, 2024 09:55 1m 4s main
April 1, 2024 09:55 1m 4s
April 1, 2024 09:18 2m 24s
feat(World): implement more savegame APIs
Build #63: Commit 48a12a6 pushed by lmichaelis
February 29, 2024 16:52 3m 37s main
February 29, 2024 16:52 3m 37s
feat(Texture): implement TextureBuilder API
Build #62: Commit 07268ac pushed by lmichaelis
February 24, 2024 15:55 2m 9s main
February 24, 2024 15:55 2m 9s
fix(SaveGame): check for nullptr in LoadWorld
Build #61: Commit 5dfde14 pushed by lmichaelis
February 24, 2024 11:44 2m 26s main
February 24, 2024 11:44 2m 26s
docs(CutsceneLibrary): update CutsceneLibrary docs
Build #60: Commit a6e62ec pushed by lmichaelis
February 11, 2024 14:46 1m 10s main
February 11, 2024 14:46 1m 10s
chore(Native): bump ZenKit
Build #59: Commit 7230a58 pushed by lmichaelis
January 30, 2024 15:18 2m 16s main
January 30, 2024 15:18 2m 16s
refactor(SaveGame): improve terminology
Build #58: Commit 6cb9e65 pushed by lmichaelis
January 22, 2024 16:49 2m 20s main
January 22, 2024 16:49 2m 20s
chore(docs): bump copyright
Build #57: Commit 9a40d71 pushed by lmichaelis
January 21, 2024 08:09 2m 21s main
January 21, 2024 08:09 2m 21s
chore(Native): bump ZenKit
Build #56: Commit 8960587 pushed by lmichaelis
January 21, 2024 07:41 2m 36s main
January 21, 2024 07:41 2m 36s
chore(build): bump package version
Build #55: Commit 994b1ce pushed by lmichaelis
January 20, 2024 10:14 2m 36s main
January 20, 2024 10:14 2m 36s
feat(Native): add SaveGame log entries
Build #54: Commit db4992c pushed by lmichaelis
January 20, 2024 10:11 2m 3s main
January 20, 2024 10:11 2m 3s
feat(Native): implement ZkSaveGame APIs
Build #53: Commit d58dfc0 pushed by lmichaelis
January 20, 2024 09:37 2m 27s main
January 20, 2024 09:37 2m 27s
feat(Native): implement VObject savegame fields
Build #52: Commit 253f4ed pushed by lmichaelis
January 14, 2024 15:26 1m 37s main
January 14, 2024 15:26 1m 37s
chore(Native): bump ZenKit
Build #51: Commit a2417b6 pushed by lmichaelis
January 7, 2024 12:39 2m 20s main
January 7, 2024 12:39 2m 20s
fix(MorphMesh): also cache the Name property
Build #50: Commit 52209b0 pushed by lmichaelis
January 5, 2024 13:37 2m 19s main
January 5, 2024 13:37 2m 19s
refactor(Native): use ZenKit shared_ptr APIs
Build #49: Commit 5e16c75 pushed by lmichaelis
January 5, 2024 09:16 1m 26s main
January 5, 2024 09:16 1m 26s
fix(Native): re-add ARM binary
Build #48: Commit 3e7d9c4 pushed by lmichaelis
January 4, 2024 16:55 2m 0s main
January 4, 2024 16:55 2m 0s
chore(Native): bump ZenKit
Build #47: Commit 894a42f pushed by lmichaelis
January 4, 2024 16:47 2m 36s main
January 4, 2024 16:47 2m 36s
chore(*): reformat code
Build #46: Commit 5b82c08 pushed by lmichaelis
January 4, 2024 15:11 2m 12s main
January 4, 2024 15:11 2m 12s
fix(*): fix Unity compatibility
Build #45: Commit bbd9e09 pushed by lmichaelis
January 4, 2024 15:07 1m 50s main
January 4, 2024 15:07 1m 50s
chore(Native): bump ZenKit
Build #44: Commit 5041edf pushed by lmichaelis
January 4, 2024 10:03 1m 16s main
January 4, 2024 10:03 1m 16s
chore(Native): bump ZenKit
Build #43: Commit 548546a pushed by lmichaelis
January 4, 2024 09:38 2m 21s main
January 4, 2024 09:38 2m 21s
refactor(DaedalusVm): avoid using this references in callbacks
Build #42: Commit fa42de1 pushed by lmichaelis
January 4, 2024 09:18 1m 53s main
January 4, 2024 09:18 1m 53s