A generalized Mod Loader for GDScript-based Godot games.
The Mod Loader allows users to create mods for games and distribute them as zips.
Importantly, it provides methods to change existing scripts, scenes, and resources without modifying and distributing vanilla game files.
You can find detailed documentation, for game and mod developers, on the Wiki page.
- Add ModLoader to your Godot Project
Details on how to set up the Mod Loader in your Godot Project, relevant for game and mod developers. - Create your Mod Structure
The mods loaded by the Mod Loader must follow a specific directory structure. - Create your Mod Files
Learn about the required files to create your first mod. - Use the API Methods
A list of all available API Methods.
The Mod Loader currently supports Godot 3.5 and later, as well as Godot 4.1 and later. Feel free to open an issue if you need support for a different version.
The latest work-in-progress build for Godot 3 is available on the development branch. For Godot 4, visit the 4.x branch.
You can find the latest release versions and detailed installation instructions on the Releases Page.
The Mod Loader supports the following platforms:
- Windows
- macOS
- Linux
- Android
- iOS
For more details and updates join us on our Discord.