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remove debug
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Markus committed Sep 11, 2023
1 parent fc353c9 commit 3a8d18d
Showing 1 changed file with 0 additions and 10 deletions.
10 changes: 0 additions & 10 deletions Editor/Helpers/Steam/SteamUploader.cs
Original file line number Diff line number Diff line change
Expand Up @@ -160,27 +160,17 @@ public void UploadDefault(SuccessfulBuildTargets targets) {
/// <param name="targets"></param>
/// <param name="appID"></param>
public void UploadHeadless(SuccessfulBuildTargets targets, int appID) {
foreach (var build in targets.builds) {
System.Console.WriteLine(build.buildTarget);
}

System.Console.WriteLine("[Steam: Upload Default] " + ((targets != null && targets.builds != null) ? string.Join(",", targets.GetBuildTargets()) : "NULL!"));
System.Console.WriteLine($"##### Start Upload: {DateTime.Now.ToString("HH:mm:ss")} #####");
DateTime startTime = DateTime.Now;

if (targets != null && targets.Count > 0) {

System.Console.WriteLine("targets != null && targets.Count > 0");

UpdateSelectedAppConfig(tempAppID: appID);
if (selectedAppConfig == null) {
Debug.Log("No application selected");
HeadlessBuild.WriteToProperties("Error", "30");
EditorApplication.Exit(30);
} else {

System.Console.WriteLine("AppConfig: " + selectedAppConfig);

Settings.CacheDataPath();
Settings.CacheStreamingAssetsPath();
var buildMessage = CreateStandardBuildMessage(targets == null ? "DLCUpload" : string.Join(",", targets));
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