Fix the healing axe not healing entities when attacking them #498
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Currently the healing axe doesn't actually heal mobs like its description says it should because of a bug/typo, the original code has
target.getHealth() < target.getHealth()
as a condition to healThe description says "it will take some health from you and use it to heal the target, with a slight bonus", considering what pack this is i interpreted that as taking a quarter heart less than it heals
I'm a pretty new player and I don't have access to the dev discord channels so I'm not sure how exactly this will affect balance so I'll leave discussing that to the actual developers.