AE2 Reports patterned items going missing during a calculation as uncraftable #16298
Closed
2 of 3 tasks
Labels
Bug: Minor
Mod: AE2
Status: Stale
Automatically close this issue in 2 weeks if there are no new responses
Your GTNH Discord Username
@srdra
Your Pack Version
2.6.0
Your Server
Private Server
Java Version
Java 8
Type of Server
None
Your Expectation
Try to order a craft. Some of the ingredients i have them passived as well as patterned. The craft calculation should technically go without any error.
The Reality
When the "passived" items are used during a calculation, AE2 reports these items as uncraftable, therefore making the craft unavailable to proceed.
The missing items with Steps/To Craft prompts are the ones that are patterned and also passived/passively used.
Normally this is not that big of an issue, but with big crafts like the EOH with massive calculation times, it is really hard to time it where the patterned stuff can be actually requested.
Your Proposal
Maybe add a check for patterned items being used up during calculation and have ae2 request extra of said items? Not sure how one could go around fixing this.
But if it is fixable, it would be nice for the people that wanna see how big a craft is without force-starting it with the shift click option when requesting.
Final Checklist
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