Version 2.3.0 Pre-release 5
Pre-release
Pre-release
Friendly0Fire
released this
21 Aug 21:34
·
34 commits
to master
since this release
- Updated from pre3: Redesigned UI for conditionals and visibility table.
- Added custom behavior for Skiff to always reset mouse to prior location before triggering, which allows it to be placed correctly.
- Overhauled conditional display and triggering of menu items: rather than a bunch of bespoke exceptions and workarounds, each menu item can now be extensively configured to be usable and visible in specific circumstances. This replaces previously hardcoded behaviors such as the Skimmer's underwater use or the Warclaw's WvW exception. In their stead, each item can now be configured to be visible and/or usable individually in (1) default normal circumstances (2) combat (3) WvW (4) on water (5) underwater.
- Overhauled favorites. In a similar manner to the newly introduced conditionals, favorite items can now be defined for all 4 conditions, in addition to a "default" favorite. This means you can have, for instance, the Skimmer as the favorite underwater, Jackal while in combat, and then Skyscale elsewhere.
- As hinted at by the previous changes, "on water" and "underwater" are now considered distinct.
- Added a new "Dismount" keybind which should be bound to the "Mount/Dismount" in-game option. This keybind will be used instead of sending an arbitrary mount keybind to dismount, and can be additionally used to unsummon a Skiff and exit certain states (such as chairs).
- Errors will now display more informative popups wherever possible.
- Added detection and warning of Nvidia Ansel and RTSS.
- Added workaround for COM/WIC crash, most notably with ArcDPS Boon Table.
- Settings menu keybind can now be customized.