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Replacing Localization Files

Arman Haçikoğlu edited this page Oct 4, 2019 · 7 revisions

Requirements:

Extracting the pak and finding localization files:

  • Download QuickBMS And script needed for extracting the paks

  • Extract both of them into the same folder. Location doesn't matter.

  • Drag and drop unreal_tournament_4.bms to quickbms_4gb_files.exe

    • Select pakchunk0-WindowsNoEditor.pak located in STEAM_INSTALL_LOCATION\steamapps\common\Spyro Reignited Trilogy\Falcon\Content\Paks

Localization file locations:

  • Falcon/Content/Localization/MenuLocalizations for UI/Portal Text related text

  • Falcon/Content/Localization/VoiceLocalizations for Voice lines

1. Converting .locres files:

Open new_UE4_.locres_export.exe, select the file you want to convert. It should generate a new .txt with text included.

2. Converting .txt back to .locres:

Open new_UE4_.locres_import select .txt file you want to convert. New .locres file with NEW_ will be generated.

Terms used in localization: Work in progress

{FD} Jump Button

{@1} {@0} Marks text green