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Merge pull request #6 from ywnico/desktop-builds2
Update to enable desktop app distribution.
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@@ -7,3 +7,4 @@ ignore | |
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flowit-vita/build | ||
flowit-vita/usb_update_files.sh | ||
build |
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#!/usr/bin/env bash | ||
set -euo pipefail | ||
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BUILD_MAC=0 | ||
BUILD_WIN=0 | ||
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options=$(getopt -l "win,mac,help" -o "w,m,h" -a -- "$@") | ||
eval set -- "$options" | ||
while true | ||
do | ||
case $1 in | ||
-w|--win) | ||
BUILD_WIN=1 | ||
;; | ||
-m|--mac) | ||
BUILD_MAC=1 | ||
;; | ||
-h|--help) | ||
echo "Produce flowit.love in the build directory." | ||
echo "" | ||
echo "Usage:" | ||
echo " $0 [-w | --win] [-m | --mac]" | ||
echo "" | ||
echo " -w, --win also build windows executable (.exe)" | ||
echo " -m, --mac also build mac app (.app)" | ||
exit 0 | ||
;; | ||
--) | ||
shift | ||
break;; | ||
esac | ||
shift | ||
done | ||
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shopt -s extglob | ||
mkdir -p build | ||
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echo "Compressing flowit.love..." | ||
zip -9 -q -r build/flowit.love lib/!(*_vita.lua) fonts images levels LICENSE main.lua sounds | ||
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cd build | ||
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if [[ $BUILD_WIN -eq 1 ]]; then | ||
echo "Packaging Windows exe..." | ||
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WIN_FLOWIT_DIR="flowit-win" | ||
WIN_FLOWIT_ZIP="$WIN_FLOWIT_DIR.zip" | ||
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WIN_LOVE_DIR="love-11.4-win32" | ||
WIN_LOVE_ZIP="$WIN_LOVE_DIR.zip" | ||
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# download zip if it doesn't exist | ||
if [ ! -f "$WIN_LOVE_ZIP" ]; then | ||
curl -L -O "https://github.com/love2d/love/releases/download/11.4/love-11.4-win32.zip" | ||
fi | ||
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# delete directories built previously | ||
if [ -d "$WIN_LOVE_DIR" ]; then | ||
rm -r "$WIN_LOVE_DIR" | ||
fi | ||
if [ -d "$WIN_FLOWIT_DIR" ]; then | ||
rm -r "$WIN_FLOWIT_DIR" | ||
fi | ||
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unzip -q "$WIN_LOVE_ZIP" | ||
mkdir -p "$WIN_FLOWIT_DIR" | ||
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cat "$WIN_LOVE_DIR/love.exe" flowit.love > "$WIN_FLOWIT_DIR/Flowit.exe" | ||
cp "$WIN_LOVE_DIR/"*.dll "$WIN_FLOWIT_DIR" | ||
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cp "$WIN_LOVE_DIR/license.txt" "$WIN_FLOWIT_DIR/love_license.txt" | ||
cp "../README.md" "$WIN_FLOWIT_DIR/flowit_readme_license.md" | ||
cat "../LICENSE" >> "$WIN_FLOWIT_DIR/flowit_readme_license.md" | ||
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zip -q -r "$WIN_FLOWIT_ZIP" "$WIN_FLOWIT_DIR" | ||
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rm -r "$WIN_FLOWIT_DIR" | ||
rm -r "$WIN_LOVE_DIR" | ||
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fi | ||
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if [[ $BUILD_MAC -eq 1 ]]; then | ||
echo "Packaging Mac app..." | ||
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MAC_LOVE_APP_DIR="love.app" | ||
MAC_FLOWIT_APP_DIR="Flowit.app" | ||
MAC_FLOWIT_APP_ZIP="Flowit.app.zip" | ||
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MAC_LOVE_DIR="love-11.4-macos" | ||
MAC_LOVE_ZIP="$MAC_LOVE_DIR.zip" | ||
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# download zip if it doesn't exist | ||
if [ ! -f "$MAC_LOVE_ZIP" ]; then | ||
curl -L -O "https://github.com/love2d/love/releases/download/11.4/love-11.4-macos.zip" | ||
fi | ||
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# delete directories built previously | ||
if [ -d "$MAC_LOVE_DIR" ]; then | ||
rm -r "$MAC_LOVE_DIR" | ||
fi | ||
if [ -d "$MAC_LOVE_APP_DIR" ]; then | ||
rm -r "$MAC_LOVE_APP_DIR" | ||
fi | ||
if [ -d "$MAC_FLOWIT_APP_DIR" ]; then | ||
rm -r "$MAC_FLOWIT_APP_DIR" | ||
fi | ||
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unzip -q "$MAC_LOVE_ZIP" | ||
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mv "$MAC_LOVE_APP_DIR" "$MAC_FLOWIT_APP_DIR" | ||
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cp flowit.love "$MAC_FLOWIT_APP_DIR/Contents/Resources/Flowit.love" | ||
cp ../desktop_resources/Info.plist "$MAC_FLOWIT_APP_DIR/Contents/" | ||
cp ../desktop_resources/flowit.icns "$MAC_FLOWIT_APP_DIR/Contents/Resources/GameIcon.icns" | ||
cp ../desktop_resources/flowit.icns "$MAC_FLOWIT_APP_DIR/Contents/Resources/OS X AppIcon.icns" | ||
rm "$MAC_FLOWIT_APP_DIR/Contents/Resources/Assets.car" | ||
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cp "../README.md" "$MAC_FLOWIT_APP_DIR/Contents/Resources/flowit_readme_license.md" | ||
cat "../LICENSE" >> "$MAC_FLOWIT_APP_DIR/Contents/Resources/flowit_readme_license.md" | ||
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zip -q -r "$MAC_FLOWIT_APP_ZIP" "$MAC_FLOWIT_APP_DIR" | ||
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rm -r "$MAC_FLOWIT_APP_DIR" | ||
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fi |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>BuildMachineOSBuild</key> | ||
<string>21C52</string> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>English</string> | ||
<key>CFBundleDocumentTypes</key> | ||
<array> | ||
<dict> | ||
<key>CFBundleTypeExtensions</key> | ||
<array> | ||
<string>love</string> | ||
</array> | ||
<key>CFBundleTypeIconFile</key> | ||
<string>GameIcon</string> | ||
<key>CFBundleTypeName</key> | ||
<string>LÖVE Project</string> | ||
<key>CFBundleTypeRole</key> | ||
<string>Viewer</string> | ||
<key>LSHandlerRank</key> | ||
<string>Owner</string> | ||
<key>LSItemContentTypes</key> | ||
<array> | ||
<string>org.love2d.love-game</string> | ||
</array> | ||
<key>LSTypeIsPackage</key> | ||
<integer>1</integer> | ||
</dict> | ||
<dict> | ||
<key>CFBundleTypeName</key> | ||
<string>Folder</string> | ||
<key>CFBundleTypeOSTypes</key> | ||
<array> | ||
<string>fold</string> | ||
</array> | ||
<key>CFBundleTypeRole</key> | ||
<string>Viewer</string> | ||
<key>LSHandlerRank</key> | ||
<string>None</string> | ||
</dict> | ||
<dict> | ||
<key>CFBundleTypeIconFile</key> | ||
<string>Document</string> | ||
<key>CFBundleTypeName</key> | ||
<string>Document</string> | ||
<key>CFBundleTypeOSTypes</key> | ||
<array> | ||
<string>****</string> | ||
</array> | ||
<key>CFBundleTypeRole</key> | ||
<string>Editor</string> | ||
</dict> | ||
</array> | ||
<key>CFBundleExecutable</key> | ||
<string>love</string> | ||
<key>CFBundleIconFile</key> | ||
<string>OS X AppIcon</string> | ||
<key>CFBundleIconName</key> | ||
<string>OS X AppIcon</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>org.Flowit-Game.Flowit</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>Flowit</string> | ||
<key>CFBundlePackageType</key> | ||
<string>APPL</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>11.4</string> | ||
<key>CFBundleSignature</key> | ||
<string>LoVe</string> | ||
<key>CFBundleSupportedPlatforms</key> | ||
<array> | ||
<string>MacOSX</string> | ||
</array> | ||
<key>DTCompiler</key> | ||
<string>com.apple.compilers.llvm.clang.1_0</string> | ||
<key>DTPlatformBuild</key> | ||
<string>13C100</string> | ||
<key>DTPlatformName</key> | ||
<string>macosx</string> | ||
<key>DTPlatformVersion</key> | ||
<string>12.1</string> | ||
<key>DTSDKBuild</key> | ||
<string>21C46</string> | ||
<key>DTSDKName</key> | ||
<string>macosx12.1</string> | ||
<key>DTXcode</key> | ||
<string>1321</string> | ||
<key>DTXcodeBuild</key> | ||
<string>13C100</string> | ||
<key>LSApplicationCategoryType</key> | ||
<string>public.app-category.games</string> | ||
<key>LSMinimumSystemVersion</key> | ||
<string>10.7</string> | ||
<key>NSHighResolutionCapable</key> | ||
<true/> | ||
<key>NSHumanReadableCopyright</key> | ||
<string>© 2006-2022 LÖVE Development Team</string> | ||
<key>NSPrincipalClass</key> | ||
<string>NSApplication</string> | ||
<key>NSSupportsAutomaticGraphicsSwitching</key> | ||
<false/> | ||
</dict> | ||
</plist> |
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