All notable changes to this project will be documented in this file.
- 🏔 Improved Terrain Generation. Now with river-eroded valleys.
- 👀 Changed the material of the terrain to increase visibility.
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🚀 Now uses your GPU to produce realtime results.
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⚛️ Rewritten Entirely in React using MVC.
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💻 Brand new UI.
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📀 Download your generated height maps!
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⚙️ Change Map resolution and Terrain resolution independently.
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⛰ Better Terrain Generation.
- 🏔 EROSION ON THE GPU.
- 🌠 Texture Splatting.
- ❓ Tool tips for each slider.
- ℹ️ Scene Information (Number of vertices, render times, etc.).
- 💽 Saving and loading projects from disk.
- 🤖 Micro-Animations for UI elements.
- 🎨 Custom UI Color palettes.
- ✍️ React Rewrite Started.
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💬 Wrong Tool Tips appearing for Range Sliders Fixed.
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🗑️ Extra leftover slider for yOffest Removed.
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✍️ Debug Statements Removed.
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🥧 Pie Menus! Pie Menus to Access Various Settings.
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🎛️ Knobs! More Knobs! Fine Tune Your Terrain With Added Controls to the Settings Panes.
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🧽 Its Sleek! Remove Misc. Objects (Grids, Axis Helpers) from the World.
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✨ Its Pretty! Revamped UI.
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🛀 Its Neat! Core JavaScript Code Completely Rebuilt Into a Simpler System.
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📝 Preset Import and Export.
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🗺️ Height Map Import and Export.
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Added Resolution Range Input.
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Added Height Scale Range Input.
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Added Grid Scale and Division Control.
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Completed New Settings Pane.
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Major Code Refactor.
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Pie-Menus for Settings.
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World Grid to Scene.
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Option to Turn off the rotation of Terrain.
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New Settings Pane UI.
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Erosion and Map Settings