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Supporting/endorsing additional launchers #297
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PolyMC is a lot more updated than MultiMC, take a look at the commit history |
Fair, but I'm still waiting to see more differences that would improve the UX in some way. Downloading mods for example is not a good reason, because as far as I see, there is no update feature for those either. |
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this makes absolutely no sense, but maybe I should clarify: Peterix stated that he was currently away from most dev stuff in the MultiMC discord. I don't understand how that has anything to do with PolyMC's existence |
A mod/modpack upgrader in on their milestone for the next release, speaking of PolyMC (PolyMC/PolyMC#65 & PolyMC/PolyMC#274) |
There's already Some preliminary work is in progress |
Just to add to that, it's much more streamlined now. All modpack platforms have the same flow now. Previously it was 100% biased towards our own platforms packs, but since majority of the packs on our platform now are released on multiple platforms, and that is definitely the norm now, the UX was updated (see https://cdn.atlcdn.net/java_31xRIU4o4i.png for more of an idea of what it looks like now) to be much easier now. I'm guessing you may have last looked around the time where it was just installing packs through a button, rather than any sort of real UI. Overall I'm not really happy with the UX of the launcher overall, but it's slowly being built up and refined to be much better over time, section by section, piece by piece :) |
Thanks for the reply. I checked it out again and reported some usability problems but yeah, the UX needs more work overall. |
Bringing this issue back to life by saying that PolyMC plans to give the ability to auto-upgrade modapcks and mods on version 1.4.0! Currently, they are working on version 1.3.0, which also brings some very useful features. |
I don't think modpack updating will get in 1.4.0, probably will be delayed, but for sure 1.4.0 will have a mod updater! |
This is the current plan for supporting various launchers in FO. Mod source platforms vs launchers.
For example, PolyMC would prefer Modrinth because:
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ManyMC is now based on PolyMC, as of version 0.1.0. A PolyMC release with official M1 support is planned soon (via). |
Prism Launcher (a fork of PolyMC) is now supported. PolyMC itself will not be. |
A good resource of launchers to test: https://github.com/modrinth/awesome#launchers |
Not actually a good idea to add new launchers to support just for the sake of it - if something new and popular will come, I'll consider it anyway. So, for any new launchers - create a new separate meta issue. |
People have suggested that FO should support/endorse PolyMC (e.g. #296) because of its additional features and Modrinth support and ATLauncher because of Modrinth support. Both should also support Quilt (#257).
However, here's my current stance on this subject:
Edit: PolyMC will be supported due to high interest and planned modpack updater
Edit 2: PolyMC will not be considered and instead its fork, Prism Launcher is now supported
the last time I checked it still has bad UX from FO standpoint because it prefers its own modpack repo (aka you can't just search "Fabulously Optimized" and click install, it needs more clicks).Edit: this issue no longer exists, but it still needs some UX improvements before I'll consider.
Edit: See #297 (comment) for current plan.
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