Releases: FNA-XNA/FAudio
23.12
Removed an unused variable from the QOA decoder. 23.12 is functionally identical to 23.11.
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23.11
Fixes:
- The mixer thread no longer crashes when attempting to read voices using WMAUDIO3 buffer data
- SDL2: Fix regression that prevented devices with >8 channels from opening
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23.10
Fixes:
- On Windows 10+, prefer WASAPI over DirectSound
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23.09
Fixes:
- Minor static analysis fix for F3DAudio
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23.08
New Features:
- FACT now supports all publicly known WaveBank format versions
Fixes:
- Fix building for PowerPC Macs
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23.07
Fixes:
- FACT: When parsing SoundBanks, explicitly update the read offset for each data region
- XNA_Song: Fix possible truncation of total seconds when opening QOA files
- Minor QOA buildfixes for VS2010
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23.06
New Features:
- Xbox GDK support is now considered Ready to Ship
- UWP support is now deprecated and will be removed in FAudio 24.01
- XNA_Song now supports QOA input files
- FACT: Add support for
WAVEBANKSTREAMING_INVALIDCONTENT
notifications
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23.05
New Features:
- Added FilterWetDryMixEXT extension
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23.04
New Features:
- Added a small test program that demonstrates voice object pooling
Fixes:
- Various project file fixes for GDK
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23.03
Fixes:
- CMake: Add feature macros for usleep for tests
- GitHub: Move back to an SDL PPA for CI builds
- GDK:
- GDK now builds dynamic libraries, rather than static
- Look for "SDL" rather than "SDL2", to match the upstream Git repository name
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