Skip to content

Latest commit

 

History

History
194 lines (159 loc) · 14.2 KB

README.md

File metadata and controls

194 lines (159 loc) · 14.2 KB

(thumbnail)

status

total_installations

THIS MODLIST IS ONLY A BASIS TO START YOUR OWN MODDING JOURNEY AND INCLUDES ALL THE FIXES AND TOOLS KNOWN TO ME WITH A FEW ADDED RECOMMENDATIONS!!!

But feel free to use it for a Vanilla Playthrough, if you feel like doing that.

Index

1. GENERAL-DESCRIPTION

What is this list trying to offer ?

This modlist aims to be a resource for modders with at least enough of an experience in skyrim modding in general, to be able to trouble shoot their own modlists with the documentation provided for the mods in their descriptions, preexisting guides on the matter of modding and the tools provided by the modding community and their documentations. Or people who just want a vanilla experience with all the unofficial patches and fixes. One resource I highly recommend is this Guide on how to get started.

This modlist is intended to bring the most common tools and fixes for skyrim and integrate them in an Organized manner so modlist creators and modders have an easier way of getting a stable initial semivanilla setup with only a little effort. Some of the mods might want to be exchanged by personal preference, "ASLAL" which is included since it is again generally acknowledged, that it is a better to have an alternate start mod that places the player in a "quiet" game cell to let all the installed mods finish their initial loading and giving the player the time to set up the installed mods MCM Menus to their liking, could be replaced with another alternate start mod. And I chose "ASLAL" over another "AS" since it still allows you/players playing your modlist a chance to experience the Vanilla start to the game. Therefore feel free to use this as a basis for your modlists (but if you do so please mention it somewhere visible so others can find it as well).

What is included in this List ?


2. INSTALLATION

  1. First for Skyrim itself follow this Guide Starting with the Foreword and ending with the end of the Install Location section.(If you want to be prepared to add mods yourself I highly recommend reading the whole thing.)
  2. Install this list by browsing the latest Wabbajack version with Show Utility Lists enabled and the game set to Skyrim Special Edition.
  3. Go to your Skyrim Special Edition root directory. This is the same folder where SkyrimSE.exe is, depending on where you installed it following step 0. If you didn't follow the Guide which I highly advise against.) In there rename the binkw64.dll to binkw64_.dll.
  4. Open the Install Folder (MO2 folder), there navigate to Game Folder Files.
  5. Now put the Content of Game Folder Files into your Games installation folder.
  6. Locate the BethINI.exe in ...\\(name of the MO 2 folder(the installation path you choose for the modlist))\tools\BethINI (ONLY LAUNCH WITH MO AND THE GAME CLOSED) and run it with the game and MO2 closed.
  7. In there (BethINI) go to the Setup tab and point BethINI to your ModOrganizer.EXE.
  8. Select the SME(FT) Profile you intend to use in the INI Path section.
  9. Now you Select a Preset fitting your Hardware/Plans of adding an ENB
  10. Save and Exit
  11. Open ModOrganizer and select the profile you want to use as your basis
  12. Either run the FNIS tool or Nemesis as if you had just installed them (if you selected one of those profiles)
  13. To Launch the game select SKSE in MO2 and hit launch, there you can also create MO2 shortcuts to automatically launch linked binaries trough MO2.
  14. Your MO2 Setup is now ready to start modding/ playing the most barebone PC friendly Skyrim experience.
  15. When adding Mods look out for possible incompatibilities and the Patches and the Notes sections below.

Don't try to play the SME(FT) - Installation Profile since it is a dummy profile, for me to compile the list.


3. Included Patches

If a mod I used has patches for other mods they are included but need to be enabled by you they are marked by being placed under the INCLUDED PATCHES separator and are part of the patch mod category of MO. Each one of them has the mods the patch is for included in its name and/or a note inside of MO. If a mod has a patch instead of merging it manually I would advise to check the modpage if there isn't a merged patch already.


4. Notes

  1. If you want to use Creation Club mods you have to disable ReCleaned Menu - If you want to use Creation Club mods disable this!! in your MO for the option to even be available in the main menu, but since there are more people that don't install mods from there anyway I included this to make their menus cleaner.
  2. If you want to use Blood on the Ice Redux SE you have to right-click Finding Susanna Alive and click on reinstall to let it install with the included patch.
  3. If you addded new landscapes or altered existing ones you open and run the included Synthesis with the flora patcher enabled.(It is the default setting)

5. Credits and Thanks

  • YOU for actually reading the readme. Thanks a ton!!
  • ForgottenGlory for making SME(FT) possible due to his early support.
  • Halgari and everyone the WJ Team - Wabbajack is awesome and so are you
  • And ALL the mod authors that made the mods featured in this list. <3

6. Contact

While I'm always available on the Wabbajack Discord, I would advise checking the Issues (open and closed ones) on GitHub first if you have any problems. The same goes for Enhancements or Feature/Mod Requests. DO NOT DM ME ON DISCORD. I WILL NOT PROVIDE SUPPORT FOR YOU IN DMS AND I WILL BLOCK YOU.

DON'T CONTACT MOD-AUTHORS WITH ISSUES OR I WILL HAVE TO TAKE ACTIONS THAT WILL RESULT WITH YOU BEING BANNED FROM WABBAJACK.

7. Changelog

See Changelog.