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Merge pull request #19 from ExtendRealityLtd/fix/doc-styles
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fix(Documentation): apply style guidelines
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thestonefox authored Jun 21, 2020
2 parents 8024215 + e7b5a3d commit 99270cd
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1 change: 0 additions & 1 deletion .dependabot/config.yml
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Expand Up @@ -4,7 +4,6 @@ update_configs:
directory: /
update_schedule: live
default_reviewers:
- bddckr
- thestonefox
default_labels:
- dependency-update
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14 changes: 6 additions & 8 deletions Documentation/HowToGuides/AddingACollisionIgnorer/README.md
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Expand Up @@ -50,21 +50,17 @@ Expand the `Tilia Mutators CollisionIgnorer` Package directory in the Unity Proj

### Step 5

Select the `Mutators.CollisionIgnorer` GameObject in the Unity Hierarchy window then increase the `Sources -> Elements`
Select the `Mutators.CollisionIgnorer` GameObject in the Unity Hierarchy then increase the `Sources -> Elements > Size` property value by `1` on the `Collision Ignorer` component.

> Size property by 1 on the Collision Ignorer component.
Drag and drop the `Cube` GameObject from the Unity Hierarchy window into the newly displayed Element `0` field within the `Sources -> Elements` parameter on the `Collision Ignorer` component.
Drag and drop the `Cube` GameObject into the newly displayed `Element 0` property value within the `Sources` property on the `Collision Ignorer` component.

![Drag And Drop Cube Into Element](assets/images/DragAndDropCubeIntoElement.png)

### Step 6

Increase the `Targets -> Elements -> Size property` by `1` on the `Collision Ignorer` component.

> The size property will be `0` by default so change it to `1`.
Increase the `Targets -> Elements -> Size` property value by `1` on the `Collision Ignorer` component.

Drag and drop the `Cube (1)` GameObject from the Unity Hierarchy window into the newly displayed Element `0` field within the `Targets -> Elements` parameter on the `Collision Ignorer` component.
Drag and drop the `Cube (1)` GameObject into the newly displayed `Element 0` property value within the `Targets` property on the `Collision Ignorer` component.

![Drag And Drop Second Cube Into Element](assets/images/DragAndDropSecondCubeIntoElement.png)

Expand All @@ -74,4 +70,6 @@ Play the Unity scene you should see `Cube (1)` fall right through `Cube` this is

You should now have two objects that are no longer able to collide with each other.

![Playing The Unity Scene With Collisions Ignored](assets/images/PlayingTheUnitySceneWithCollisionsIgnored.png)

[Install the Tilia.Mutators.CollisionIgnorer.Unity]: ../Installation/README.md
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4 changes: 2 additions & 2 deletions Documentation/HowToGuides/Installation/README.md
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Expand Up @@ -64,5 +64,5 @@ The package will now also show up in the Unity Package Manager UI. From then on
[Unity Package Manager]: https://docs.unity3d.com/Manual/upm-ui.html
[Project-Manifest]: https://docs.unity3d.com/Manual/upm-manifestPrj.html
[Version-Release]: https://img.shields.io/github/release/ExtendRealityLtd/Tilia.Mutators.CollisionIgnorer.Unity.svg
[Releases]: ../../releases
[Latest-Release]: ../../releases/latest
[Releases]: ../../../../../releases
[Latest-Release]: ../../../../../releases/latest

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