Releases: ExtendRealityLtd/Tilia.Indicators.SpatialTargets.Unity
v1.5.6
1.5.6 (2021-02-27)
Miscellaneous Chores
- deps: bump io.extendreality.tilia.indicators.objectpointers.unity (4040b8d)
Bumps io.extendreality.tilia.indicators.objectpointers.unity from 1.6.7 to 1.6.9. - Release notes - Changelog - Commits
Signed-off-by: dependabot[bot] support@github.com
v1.5.5
1.5.5 (2021-02-27)
Miscellaneous Chores
- deps: bump io.extendreality.zinnia.unity from 1.30.0 to 1.31.0 (8ad41fb)
Bumps io.extendreality.zinnia.unity from 1.30.0 to 1.31.0. - Release notes - Changelog - Commits
Signed-off-by: dependabot[bot] support@github.com
v1.5.4
1.5.4 (2021-02-06)
Bug Fixes
- prefabs: allow collision select after deselect occurs (81dd845)
There was an issue where the collision select would not be available after the deselect was called because the select activation was only happening on the LastExited event, meaning select can only happen after everything stops hovering over it. But a deselect event should also allow select to occur again.
v1.5.3
1.5.3 (2021-02-04)
Miscellaneous Chores
- deps: bump io.extendreality.tilia.indicators.objectpointers.unity (263c8a0)
Bumps io.extendreality.tilia.indicators.objectpointers.unity from 1.6.5 to 1.6.7. - Release notes - Changelog - Commits
Signed-off-by: dependabot[bot] support@github.com
v1.5.2
1.5.2 (2021-02-04)
Miscellaneous Chores
- deps: bump io.extendreality.zinnia.unity from 1.29.0 to 1.30.0 (745cbe9)
Bumps io.extendreality.zinnia.unity from 1.29.0 to 1.30.0. - Release notes - Changelog - Commits
Signed-off-by: dependabot[bot] support@github.com
v1.5.1
v1.5.0
1.5.0 (2021-02-03)
Features
- prefabs: allow object collisions to interact with target (4adef43)
The Spatial Target can now be interacted with by colliding objects with it and the new optional hover collider allows for the hover state to be activated when the colliding object is near the target.
The new collision states are only activated if the collidable objects list is populated, otherwise it is ignored and the trigger collider is disabled.
v1.4.1
v1.4.0
1.4.0 (2021-01-31)
Features
- SpatialTarget: allow gameobject to be passed to enter,exit,select (a1d3fcb)
The SpatialTarget can now accept a GameObject as the parameter for
Enter
,Exit
andSelect
which will just make a basic SurfaceData object to be passed into the normal methods. This allows the potential for any object to trigger the spatial target states, such as an Interactor to touch the spatial target and still affect the states.
v1.3.2
1.3.2 (2021-01-07)
Miscellaneous Chores
- deps: bump io.extendreality.tilia.indicators.objectpointers.unity (8e805cb)
Bumps io.extendreality.tilia.indicators.objectpointers.unity from 1.6.3 to 1.6.5. - Release notes - Changelog - Commits
Signed-off-by: dependabot-preview[bot] support@dependabot.com