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a/Assets/Scripts/DonutBehaviour.cs +++ b/Assets/Scripts/DonutBehaviour.cs @@ -1,28 +1,51 @@ using UnityEngine; +public enum DonutType {Normal, Bad, Buff}; + public class DonutBehaviour : MonoBehaviour { private GameManager gameManager; - private AudioSource coinCollectSound; + private AudioSource coinCollectSound, badCoinCollectSound, buffCoinCollectSound; public float rotationSpeed = 60; + public DonutType donutType = DonutType.Normal; // Start is called before the first frame update void Start() { gameManager = GameObject.Find("GameManager").GetComponent(); - coinCollectSound = GameObject.FindGameObjectWithTag("MainCamera").GetComponent(); + coinCollectSound = GetAudioSource("CoinCollected"); + badCoinCollectSound = GetAudioSource("BadCoinCollected"); + buffCoinCollectSound = GetAudioSource("BuffCoinCollected"); + + gameObject.GetComponent().AddForce(new Vector2(0, Random.Range(500, 1250))); } // Update is called once per frame void Update() { - gameObject.transform.Rotate(new Vector3(0, 0, rotationSpeed * Time.deltaTime * (Random.Range(0, 2) == 0 ? -1 : 1))); + if (transform.position.y <= -13) { + Destroy(gameObject); + } + } + + private AudioSource GetAudioSource(string name) { + return GameObject.Find(name).GetComponent(); } private void OnMouseDown() { - coinCollectSound.Play(); - gameManager.AddScore(69); - gameManager.PushFreddy(); + if (donutType == DonutType.Normal) { + coinCollectSound.Play(); + gameManager.AddScore(69); + gameManager.PushFreddy(); + } else if (donutType == DonutType.Bad) { + badCoinCollectSound.Play(); + gameManager.RemoveScore(420); + gameManager.PushFreddyDown(); + } else if (donutType == DonutType.Buff) { + buffCoinCollectSound.Play(); + gameManager.AddScore(420); + gameManager.PushFreddyHigher(); + } Destroy(gameObject); } diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 7e47d05..b7f6af7 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -6,11 +6,12 @@ public class GameManager : MonoBehaviour { public bool gameActive = false; - public GameObject freddy, donut, amogus; - public GameObject[] buttons; + public GameObject freddy, amogus, menu, recordMenu; + [Tooltip("Normal, Bad, Good")] + public GameObject[] donuts; private AudioSource pooPlayer; private FreddyBehaviour freddyBehaviour; - public int score = 0; + private int score = 0; // Start is called before the first frame update void Start() { @@ -23,17 +24,11 @@ void Update() } - private void SetAllButtonsTo(bool state) { - foreach (GameObject button in buttons) { - button.SetActive(state); - } - } - public void StartGame() { score = 0; UpdateScore(); - SetAllButtonsTo(false); + menu.SetActive(false); gameActive = true; Instantiate(freddy); freddyBehaviour = GameObject.FindGameObjectWithTag("freddy").GetComponent(); @@ -62,7 +57,11 @@ private IEnumerator EndGameAnimation() yield return new WaitForSeconds(3); pooPlayer.Stop(); amogus.SetActive(false); - SetAllButtonsTo(true); + if (GameDataManager.IsRecord(score)) { + RegisterNewRecord(); + } else { + menu.SetActive(true); + } } public void PushFreddy() @@ -71,13 +70,27 @@ public void PushFreddy() } public void PushFreddyHigher() { - freddyBehaviour.PushUp(500); + freddyBehaviour.PushUp(600); } public void PushFreddyDown() { freddyBehaviour.PushUp(-200); } + private void RegisterNewRecord() { + recordMenu.SetActive(true); + } + + public void SubmitNewRecord() { + string text = GameObject.Find("NameInput").GetComponent().text; + if (text.Length == 0) { + text = "Anonymous"; + } + GameDataManager.AddScore(text, score); + recordMenu.SetActive(false); + menu.SetActive(true); + } + private IEnumerator GenerateBuffs() { while (gameActive) { @@ -85,7 +98,16 @@ private IEnumerator GenerateBuffs() if (!gameActive) { break; } - Instantiate(donut, RandomVector(), donut.transform.rotation); + int donutIndicy = Random.Range(1, 11); + GameObject donutPrefab; + if (donutIndicy < 7) { + donutPrefab = donuts[0]; + } else if (donutIndicy > 7 && donutIndicy < 9) { + donutPrefab = donuts[1]; + } else { + donutPrefab = donuts[2]; + } + Instantiate(donutPrefab, new Vector3(Random.Range(-4.5f, 4.5f), -11, 0), donutPrefab.transform.rotation); } } @@ -100,6 +122,10 @@ public void AddScore(int _score) UpdateScore(); } + public void RemoveScore(int _score) { + AddScore(-_score); + } + private Vector3 RandomVector() { return new Vector3( diff --git a/Assets/Scripts/StartScreen/StartManager.cs b/Assets/Scripts/StartScreen/StartManager.cs index 9350b74..d7be559 100644 --- a/Assets/Scripts/StartScreen/StartManager.cs +++ b/Assets/Scripts/StartScreen/StartManager.cs @@ -1,8 +1,12 @@ +using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; +using TMPro; public class StartManager : MonoBehaviour { + public GameObject mainMenu; + public GameObject statsMenu; // Start is called before the first frame update void Start() { @@ -24,4 +28,24 @@ public void QuitGame() { Application.Quit(); } + + public void ShowStats() { + Dictionary stats = GameDataManager.GetLeaderboard(); + mainMenu.SetActive(false); + statsMenu.SetActive(true); + string text = ""; + if (stats.Count > 0) { + foreach (KeyValuePair kvp in stats) { + text += kvp.Key + " -- " + kvp.Value + "\n"; + } + } else { + text = "No players lmao"; + } + GameObject.Find("StatsText").GetComponent().SetText(text); + } + + public void ResetStats() { + GameDataManager.ResetScores(); + ShowStats(); + } } diff --git a/Assets/Scripts/Utility.meta b/Assets/Scripts/Utility.meta new file mode 100644 index 0000000..cebefbd --- /dev/null +++ b/Assets/Scripts/Utility.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 453c09f6a3dd6ba4db85e142ba987532 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Utility/GameData.cs b/Assets/Scripts/Utility/GameData.cs new file mode 100644 index 0000000..8b0f564 --- /dev/null +++ b/Assets/Scripts/Utility/GameData.cs @@ -0,0 +1,38 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Runtime.Serialization.Formatters.Binary; +using UnityEngine; + +[Serializable] +public class GameData { + public Dictionary leaderboard; + public int money; + private static readonly string dataPath = Application.persistentDataPath + "/GameData.dat"; + + private GameData() { + this.money = 0; + this.leaderboard = new Dictionary(); + } + + public static GameData GetFromFile() { + BinaryFormatter bf = new BinaryFormatter(); + if (!File.Exists(dataPath)) { + GameData gameData = new GameData(); + gameData.Save(); + return gameData; + } + + FileStream dataFile = File.Open(dataPath, FileMode.Open); + GameData data = (GameData) bf.Deserialize(dataFile); + dataFile.Close(); + return data; + } + + public void Save() { + BinaryFormatter bf = new BinaryFormatter(); + FileStream file = File.Create(dataPath); + bf.Serialize(file, this); + file.Close(); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Utility/GameData.cs.meta b/Assets/Scripts/Utility/GameData.cs.meta new file mode 100644 index 0000000..42604ee --- /dev/null +++ b/Assets/Scripts/Utility/GameData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b4b00b8dfe3f2ad45805a62542155ad2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Utility/GameDataManager.cs b/Assets/Scripts/Utility/GameDataManager.cs new file mode 100644 index 0000000..0edf81c --- /dev/null +++ b/Assets/Scripts/Utility/GameDataManager.cs @@ -0,0 +1,59 @@ +using System.Collections.Generic; +using System.Linq; + +public static class GameDataManager { + private static GameData gameData = GameData.GetFromFile(); + public static Dictionary GetLeaderboard() { + return gameData.leaderboard; + } + + public static int GetMoney() { + return gameData.money; + } + + public static void SetMoney(int newMoney) { + gameData.money = newMoney; + gameData.Save(); + } + + public static void AddMoney(int amount) { + gameData.money += amount; + gameData.Save(); + } + + public static void RemoveMoney(int amount) { + AddMoney(-amount); + } + + public static bool IsRecord(int score) { + return GetLowestScore().Value < score || gameData.leaderboard.Count < 10; + } + + public static void AddScore(string name, int score) { + if (gameData.leaderboard.Count > 10) { + KeyValuePair lowest = GetLowestScore(); + gameData.leaderboard.Remove(lowest.Key); + } + + gameData.leaderboard[name] = score; + gameData.Save(); + } + + public static void ResetScores() { + gameData.leaderboard.Clear(); + gameData.Save(); + } + + private static KeyValuePair GetLowestScore() { + if (gameData.leaderboard.Count == 0) { + return new KeyValuePair(null, 0); + } + KeyValuePair minimum = gameData.leaderboard.First(); + foreach (KeyValuePair kvp in gameData.leaderboard) { + if (kvp.Value < minimum.Value) { + minimum = kvp; + } + } + return minimum; + } +} diff --git a/Assets/Scripts/Utility/GameDataManager.cs.meta b/Assets/Scripts/Utility/GameDataManager.cs.meta new file mode 100644 index 0000000..9571920 --- /dev/null +++ b/Assets/Scripts/Utility/GameDataManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b0757ea03cb442449aa76e4636d7133f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Builds/Android/com.exenifix.fnaf69-1.2.apk b/Builds/Android/com.exenifix.fnaf69-1.2.apk new file mode 100644 index 0000000..49906f0 Binary files /dev/null and b/Builds/Android/com.exenifix.fnaf69-1.2.apk differ diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index e7aa124..8122720 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -8,11 +8,11 @@ PlayerSettings: AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 AndroidEnableSustainedPerformanceMode: 0 - defaultScreenOrientation: 4 + defaultScreenOrientation: 0 targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: Exenifix + companyName: exenifix productName: FNAF 69 defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} @@ -134,7 +134,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 1.1 + bundleVersion: 1.2 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -152,7 +152,8 @@ PlayerSettings: resolutionScalingMode: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 - applicationIdentifier: {} + applicationIdentifier: + Android: com.exenifix.FNAF69 buildNumber: Standalone: 0 iPhone: 0