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Game.h
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// This file is part of the continued Journey MMORPG client
// Copyright (C) 2015-2020 Daniel Allendorf, Ryan Payton
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "Error.h"
namespace ms {
class Game {
public:
Game();
bool is_running();
void start();
private:
Error init();
void game_loop();
void update();
void draw(float alpha);
};
} // namespace ms