0.5.0.5 #448
Annotations
10 warnings
build:
Brio/Capabilities/Actor/ActorLifetimeCapability.cs#L56
Possible null reference argument for parameter 'go' in 'void EntityManager.SetSelectedEntity(IGameObject go)'.
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build:
Brio/Capabilities/Actor/ActorContainerCapability.cs#L60
Possible null reference argument for parameter 'go' in 'EntityId.EntityId(IGameObject go)'.
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build:
Brio/Game/Scene/SceneService.cs#L22
Parameter '_posingService' is unread.
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build:
Brio/Game/Scene/SceneService.cs#L22
Parameter '_actorSpawnService' is unread.
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build:
Brio/Game/Scene/SceneService.cs#L22
Parameter '_clientState' is unread.
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build:
Brio/UI/Widgets/Posing/PosingWidget.cs#L13
Parameter 'PosingCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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build:
Brio/UI/Widgets/Debug/DebugWidget.cs#L78
Dereference of a possibly null reference.
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build:
Brio/UI/Widgets/Actor/ActorDynamicPoseWidget.cs#L8
Parameter 'ActorDynamicPoseCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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build:
Brio/UI/Widgets/Actor/ActorAppearanceWidget.cs#L17
Parameter 'ActorAppearanceCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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build:
Brio/Resources/Extra/ModelDatabase.cs#L100
Non-nullable property 'Id' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Artifacts
Produced during runtime
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artifact
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4.02 MB |
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