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feat: loading characters with custom colors via projects (#136) #435

feat: loading characters with custom colors via projects (#136)

feat: loading characters with custom colors via projects (#136) #435

Triggered via push February 20, 2025 22:45
Status Success
Total duration 1m 30s
Artifacts 1
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10 warnings
build: Brio/Capabilities/Actor/ActorLifetimeCapability.cs#L56
Possible null reference argument for parameter 'go' in 'void EntityManager.SetSelectedEntity(IGameObject go)'.
build: Brio/Capabilities/Actor/ActorContainerCapability.cs#L60
Possible null reference argument for parameter 'go' in 'EntityId.EntityId(IGameObject go)'.
build: Brio/UI/Widgets/Posing/PosingWidget.cs#L13
Parameter 'PosingCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
build: Brio/UI/Widgets/Debug/DebugWidget.cs#L78
Dereference of a possibly null reference.
build: Brio/UI/Widgets/Actor/ActorDynamicPoseWidget.cs#L8
Parameter 'ActorDynamicPoseCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
build: Brio/UI/Widgets/Actor/ActorAppearanceWidget.cs#L17
Parameter 'ActorAppearanceCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
build: Brio/UI/Widgets/Actor/ActionTimelineWidget.cs#L10
Parameter 'ActionTimelineCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
build: Brio/Game/Scene/SceneService.cs#L23
Parameter '_posingService' is unread.
build: Brio/Game/Scene/SceneService.cs#L23
Parameter '_actorSpawnService' is unread.
build: Brio/Game/Scene/SceneService.cs#L23
Parameter '_clientState' is unread.

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