Fix on DestroyCamera not targeting defaultCam #427
Annotations
10 warnings
Build Brio:
Brio/Capabilities/Actor/ActorLifetimeCapability.cs#L56
Possible null reference argument for parameter 'go' in 'void EntityManager.SetSelectedEntity(IGameObject go)'.
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Build Brio:
Brio/Capabilities/Actor/ActorContainerCapability.cs#L60
Possible null reference argument for parameter 'go' in 'EntityId.EntityId(IGameObject go)'.
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Build Brio:
Brio/Game/Scene/SceneService.cs#L21
Parameter '_posingService' is unread.
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Build Brio:
Brio/Game/Scene/SceneService.cs#L21
Parameter '_actorSpawnService' is unread.
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Build Brio:
Brio/Game/Scene/SceneService.cs#L21
Parameter '_clientState' is unread.
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Build Brio:
Brio/UI/Widgets/Posing/PosingWidget.cs#L13
Parameter 'PosingCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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Build Brio:
Brio/UI/Widgets/Debug/DebugWidget.cs#L78
Dereference of a possibly null reference.
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Build Brio:
Brio/UI/Widgets/Actor/ActorDynamicPoseWidget.cs#L8
Parameter 'ActorDynamicPoseCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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Build Brio:
Brio/UI/Widgets/Actor/ActorAppearanceWidget.cs#L17
Parameter 'ActorAppearanceCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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Build Brio:
Brio/UI/Widgets/Actor/ActionTimelineWidget.cs#L10
Parameter 'ActionTimelineCapability capability' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.
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