Skip to content

Commit

Permalink
Update darkmodeeverywhere-client.toml
Browse files Browse the repository at this point in the history
  • Loading branch information
NielsPilgaard committed Apr 28, 2023
1 parent fdf58f7 commit 44351d7
Showing 1 changed file with 19 additions and 13 deletions.
32 changes: 19 additions & 13 deletions defaultconfigs/darkmodeeverywhere-client.toml
Original file line number Diff line number Diff line change
@@ -1,21 +1,27 @@
#A list of class:method strings (render methods) that the dark shader will not be applied to.
#Each string consists of the class and the method (or any substring) to block the dark shader.
#For example, 'renderHunger' is sufficient to block 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood' (either will work).
METHOD_SHADER_BLACKLIST = ["mezz.jei.common.render.FluidTankRenderer:drawTextureWithMasking", "renderCrosshair", "net.minecraft.client.gui.screens.TitleScreen", "renderSky", "renderHotbar", "setupOverlayRenderState", "net.minecraftforge.client.gui.overlay.ForgeGui", "renderFood", "renderExperienceBar"]
#Enabling this config will (every 5 seconds) dump which methods were used to render GUIs that the dark shader was applied to
#The dump will consist of a list of class:method strings, e.g. 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood'
#Use this feature to help find the render method strings of GUIs you would like to blacklist.
METHOD_SHADER_DUMP = false

["Button Position"]
#Pixels away from the bottom left of the GUI in the x axis
#Pixels away from the left of the GUI in the x axis
#Range: > 0
X = 8
#Pixels away from the bottom left of the GUI in the y axis
#Pixels away from the bottom of the GUI in the y axis
#Range: > 0
Y = 2
NAME = "Dark Mode"

["Main Menu Button"]
#Enabled
SHOW = false
#Pixels away from the bottom left of the GUI in the x axis
#Range: > 0
X = 4
#Pixels away from the bottom left of the GUI in the y axis
#Range: > 0
Y = 40
NAME = "Dark Mode"
["Button Position"."Main Menu Button"]
#Enabled
SHOW = false
#Pixels away from the left of the GUI in the x axis
#Range: > 0
MAIN_X = 4
#Pixels away from the bottom of the GUI in the y axis
#Range: > 0
MAIN_Y = 40

0 comments on commit 44351d7

Please sign in to comment.