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Fix list formatting
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LadyCailin committed Feb 8, 2024
1 parent b2aa355 commit 777d087
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions src/main/java/com/laytonsmith/core/functions/EntityManagement.java
Original file line number Diff line number Diff line change
Expand Up @@ -5000,32 +5000,32 @@ public String docs() {
+ " 'viewrange', 'shadowradius', 'shadowstrength', 'teleportduration', and 'transformation'. ---- "
+ " The following values are common to all display entity types. Data about specific display entity"
+ " types (block, text, and item display entities) can be found in {{function|entity_spec}}.\n\n"
+ " * '''billboard''' (string) : Controls which axes the rendered entity rotates around the entity"
+ "* '''billboard''' (string) : Controls which axes the rendered entity rotates around the entity"
+ " location when the viewing player's position or facing changes. FIXED (default) will not rotate."
+ " HORIZONTAL or VERTICAL rotate on their respective axes. CENTER rotates on both axes.\n"
+ " * '''brightness''' (array) : Controls the brightness when rendering the display entity."
+ "* '''brightness''' (array) : Controls the brightness when rendering the display entity."
+ " A null value (default) will render the entity based on the environment."
+ " An array with int values for the keys '''\"block\"''' and '''\"sky\"''' simulate the rendering"
+ " brightness from those respective light sources. Each must be from 0 - 15."
+ " Optionally a single int can be provided and will be used for both sky and block sources.\n"
+ " * '''glowcolor''' (array) : An RGB array for the entity glow color. If null (default), the"
+ "* '''glowcolor''' (array) : An RGB array for the entity glow color. If null (default), the"
+ " entity will use its scoreboard team color, if it has one.\n"
+ " * '''height''' (double) : The maximum height of the entity's bounding box. (default: 0.0)"
+ "* '''height''' (double) : The maximum height of the entity's bounding box. (default: 0.0)"
+ " Spans vertically from the entity's y location to (y+height), and is used for culling."
+ " If the client's field of view does not include this box, the entity will not be rendered."
+ " If either width or height is 0.0, culling is disabled.\n"
+ " * '''width''' (double) : The maximum width of the entity's bounding box. (default: 0.0)"
+ "* '''width''' (double) : The maximum width of the entity's bounding box. (default: 0.0)"
+ " Spans horizontally (width/2) from entity location.\n"
+ " * '''viewrange''' (double) : The relative distance the entity will be viewable."
+ "* '''viewrange''' (double) : The relative distance the entity will be viewable."
+ " The default is 1.0, which is 64 meters multiplied by the player's entity distance scaling."
+ " This can also be limited by the world's entity-tracking-range for display entities.\n"
+ " * '''shadowradius''' (double) : The visible radius in meters of the entity's shadow."
+ "* '''shadowradius''' (double) : The visible radius in meters of the entity's shadow."
+ " Effective range is from 0.0 (default) to 64.0.\n"
+ " * '''shadowstrength''' (double) : The opacity of the entity's shadow as a function of distance"
+ "* '''shadowstrength''' (double) : The opacity of the entity's shadow as a function of distance"
+ " to a block below the entity within shadowradius. (default: 1.0)\n"
+ " * '''teleportduration''' (int) : The duration in ticks a teleport is interpolated on the client."
+ "* '''teleportduration''' (int) : The duration in ticks a teleport is interpolated on the client."
+ " Range is strictly from 0 - 59. (default: 0) (MC 1.20.2+)\n"
+ " * '''transformation''' (array) : An associative array that includes 4 values, leftRotation,"
+ "* '''transformation''' (array) : An associative array that includes 4 values, leftRotation,"
+ " rightRotation, scale, and translation. Both leftRotation and rightRotation have x, y, z, and w"
+ " values, and scale and translation have x, y, and z values. For leftRotation and rightRotation,"
+ " these are full width 64 bit doubles, but scale and translation are only 32 bit floats."
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