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MIPS Processor Simulator

This work was developed for Computer Architecture course at CCE Department, Faculty of Engineering, Alexandria University in Spring 2018 Offering. Assignments were based on labs of "Digital Design and Computer Architecture" book by David Harris and Sarah L. Harris.

Overview

An instruction set architecture is an interface that defines the hardware operations which are available to software. Any instruction set can be implemented in many ways. These many ways are called microarchitectures. We build a simulator (using SystemVerilog) for MIPS processor for three different micro-architectures: (Follow links for full details on each)

Specifications of the MIPS Machine: The Architecture

MIPS Is a RISC (Reduced Instruction Set Computer) processor. Compared with their CISC (Complex Instruction Set Computer) counterparts (such as the Intel Pentium processors), RISC processors typically support fewer and much simpler instructions.

A RISC processor can be made much faster than a CISC processor because of its simpler design. RISC processors typically have a load-store architecture; there are two instructions for accessing memory and none of the other instructions can access memory directly:

  • a load instruction to load data from memory,
  • a store instruction to write data to memory.

Instruction Set Supported

Our ISA is simplified to support 5 arithmetic and logical, 1 branch instruction, 1 jump instruction, and 1 immediate instruction. These instructions are shown in the table below.

  • Arithmetic and Logical: add, sub, or, and, slt
  • Branch and Jump: beq, j
  • Immediate: addi

Instruction Formats

All MIPS instructions are 32-bit long. There are 3 different instruction formats.

Memory System.

It’s easier to use a Harvard architecture at first, with programs and data stored in separate memories. We use 2 different memories (i.e. Instruction Memory, Data Memory). Each Memory is responsible for a certain function,

  • Instruction Memory reads the test program machine code from a file and stores it. (specified in “imem” module)

  • While, Data Memory is the memory that contains all the data values and addresses that the processor needs to allocate within executing a certain program. (specified in “dmem” module)

Registers

The 32 registers are available and stored in the register file (specified in “regfile” module).

Datapath and Controls

A datapath contains all the functional units and connections necessary to implement an instruction set architecture. For our single-cycle implementation, we use:

  • two separate memories,
  • an ALU,
  • some extra adders,
  • 4 multiplexers,
  • a shifter by 2,
  • a sign extender.
  • MIPS is a 32-bit machine, so most of the buses are 32-bits wide.

A control unit tells the datapath what to do, based on the instruction that’s currently being executed. Our processor has nine control signals that regulate the datapath; these can be generated by a combinational circuit with the instruction’s 32-bit binary encoding as input.


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