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Use a quad tree implementation for the runtime texture packer #11

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Ellpeck opened this issue Jan 10, 2024 · 1 comment · Fixed by #31
Closed

Use a quad tree implementation for the runtime texture packer #11

Ellpeck opened this issue Jan 10, 2024 · 1 comment · Fixed by #31
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enhancement New feature or request mlem.data Related to MLEM.Data

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Ellpeck commented Jan 10, 2024

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@Ellpeck Ellpeck added the enhancement New feature or request label Jan 10, 2024
@Ellpeck Ellpeck added the mlem.data Related to MLEM.Data label Feb 4, 2024
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Ellpeck commented Nov 6, 2024

We could also try a binary tree approach, something like this library based on this blog post or this c# project based on it

@Ellpeck Ellpeck linked a pull request Nov 6, 2024 that will close this issue
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Labels
enhancement New feature or request mlem.data Related to MLEM.Data
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