diff --git a/docs/VoiceAttack-Integration.md b/docs/VoiceAttack-Integration.md index 2433a58c33..5d2a8c0b8e 100644 --- a/docs/VoiceAttack-Integration.md +++ b/docs/VoiceAttack-Integration.md @@ -229,6 +229,10 @@ EDDI makes a large number of values available to augment your existing scripts. * Like "Current System Variables", except prefixed with `Squadron system` rather than `System` +### Destination System Variables + + * Like "Current System Variables", except prefixed with `Destination system` rather than `System` + ## Current Station Variables * {DEC:Ship bulkheads station cost}: the purchase cost of the bulkheads at the station (not set if not for sale at the station) @@ -291,8 +295,9 @@ EDDI makes a large number of values available to augment your existing scripts. ## Miscellaneous Variables - * {TXT:Environment}: the environment the ship is in ("Normal space", "Supercruise" or "Witch space") + * {TXT:Environment}: the environment the ship is in ("Docked", "Landed", "Normal space", "Supercruise" or "Witch space") * {TXT:Vehicle}: the vehicle the commander is currently controlling ("Ship", "SRV" or "Fighter") + * {BOOL:cAPI active}: true if the cAPI is currently active * {TXT:EDDI uri}: uri's for EDDB, EDShipyard, and EDSM are written here when the appropriate plugin command is invoked. * {BOOL:EDDI speaking}: true if EDDI is currently speaking