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readme bump
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asciifaceman committed Dec 5, 2023
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Expand Up @@ -7,7 +7,7 @@ A godot addon in pure GDScript for managing out of band (not in asset-lib) Libra
You ever have a Godot addon that hasn't made it on to the asset library yet, requires a compatibility branch,
or the asset library updates too slowly for you?

Godoton attampts to solve this by maintaining a minimal configuration file from which it
Godoton attempts to solve this by maintaining a minimal configuration file from which it
does an Integration/Apply run to download the given repo:branch and then inject the
defined path (ex. addon/inkgd) to the local project path (ex. addon/inkgd)

Expand Down Expand Up @@ -62,6 +62,7 @@ The red X button will delete the addon.
- [ ] Investigate threading the apply step.
- [ ] Investigate refreshing on editor reimport
- [ ] Implement tests
- [ ] Investigate self-updating addon when in a foreign project (if even detectable)
- [ ] Investigate supporting private repos
- [ ] Keep a backup copy of the config's last change to handle mis-deletes etc. Stretch goal: pop confirmation possible?
- [X] Maintain list of repos / branch to fetch / path in remote repo to copy into addons/
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