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Add: Space Rocks
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DirtBagXon committed Jan 17, 2025
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5 changes: 5 additions & 0 deletions 00-non-qte/spacerocks/README.md
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# Hypseus Singe

## Space Rocks

[screenshot](screenshot.png)
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SPACE ROCKS for Hypseus
Copyright © Widge 2025
www.youtube.com/@widge

This game, SPACE ROCKS, is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
See LICENSE.TXT for more information



WELCOME TO SPACE ROCKS!
-----------------------
The vast expanse of space is a dangerous place, and you’re caught in the middle of it. Fields of massive rocks drift endlessly, threatening to tear your ship apart at every turn. Armed with powerful guns and sharp reflexes, your mission is clear: break through the chaos, dodge the rubble, and survive as long as you can.

But survival isn’t just about the rocks. Hostile flying saucers prowl the void, relentless in their pursuit. There’s no escaping them; they’re always watching, always hunting. Their weapons are deadly, and their unpredictable movements make them even more dangerous. Your only choice is to outmanoeuvre them and strike first—before they strike you.

Each level intensifies the danger, pushing your skills as a pilot to their breaking point. The question is not just whether you’ll survive, but how long you can endure. Will you emerge victorious, or will the unyielding hazards of space finally claim your ship?

Step into the cockpit, lock onto your targets, and prepare for the ultimate battle for survival. The stars are hostile — how long can you last?



REQUIREMENTS
------------
SPACE ROCKS needs Hypseus Singe version 2.11.4 or later.
Development was done on a Raspberry Pi 5 and it is recommended that the device you use to play SPACE ROCKS is at least as capable. Testing on Raspberry Pi 4 resulted in very poor performance.



FEATURES
--------
- Each wave starts with four large rocks. If you fail to destroy all the rocks before long, more rocks will periodically arrive until the wave is complete.
- The speed of the rocks increases with each wave. Smaller rocks move faster than larger rocks.
- The further you progress, the likelihood that you will encounter a Flying Saucer increases.
- There are three types of Flying Saucer, each more challenging than the last.
- As you destroy more lower-ranked Saucers, the likelihood of encountering higher-ranked Saucers increases.
- Destroying Flying Saucers gives you the opportunity to collect power-ups that can supply you with extra lives, warps, weapon upgrades and more.
- Finish a wave before the clock runs out for a time-based score bonus.
- Points values increase as you progress, giving you the opportunity to achieve super-high scores.



CONTROLS
--------
SPACE ROCKS can be controlled using gamepad, keyboard, or keyboard + mouse device (including spinner, trackball, etc.). Various control modes can be selected in the Settings menu depending on your preference. An ini file has been provided with a suggested control scheme.

LEFT/RIGHT = Rotate ship clockwise/anticlockwise
UP/DOWN = Thrust forward/reverse.
B1 = Warp (teleport to another part of space, limited use)
B2 = Boost (hold for faster rotation, or slower if inverted)
B3 = Shoot (fire bullets)

- For Keyboard-only use, normal movement controls are the cursor keys. Ensure CONTROL MODE is set to NORMAL.
- For Gamepad use, normal movement controls are on the D-pad, but you can also thrust using the R2 & L2 buttons (as defined in the .ini file). Setting CONTROL MODE to GAMEPAD removes the thrust controls from the D-Pad.
- If using a Mouse device (including spinners and trackballs), Set CONTROL MODE to either MOUSE X-AXIS or MOUSE Y-AXIS according to which of your device's axes should control your ship's rotation.



SETTINGS
--------
Access the Settings menu from the game's title screen by pressing either the SERVICE or COIN1 button, or in-game by pressing PAUSE or START1.

- MUSIC: - - - - - - - - - - Enable/disable the music.
- MUSIC VOLUME: - - - - - - - Volume level of the music (1-128).
- SFX VOLUME: - - - - - - - - Volume level of the sound effects (1-64).
- CONTROL MODE: - - - - - - - (NORMAL | GAMEPAD | MOUSE X-AXIS | MOUSE Y-AXIS)
- ROTATION SENSITIVITY: - - - Adjust rotation speed (Normal 1-5, Mouse 1-10).
- REVERSE ROTATION: - - - - - Enable to reverse rotation controls.
- INVERT ROTATION BOOST: - - Enable to invert the Boost behaviour.
- SWAP FIRE & WARP BUTTONS: - Enable to invert Shoot and Warp buttons.
- VIBRATION: - - - - - - - - Enable/disable vibration feedback on compatible gamepads.



MUSIC
-----
The music provided with SPACE ROCKS has been made especially for this game. However you can use any music you prefer.
- If you would like to add your own music to SPACE ROCKS, then place your mp3 files in the existing `music` subfolder and modify the song list in `spacerocks.cfg`.
- Entries in the song list should be in the following format: filename.mp3,Song Name,Artist Name
- Filenames are case sensitive.
- The song list must not contain any blank lines.
- If `spacerocks.cfg` doesn't contain a song list, then the default song list will be automatically created.
- If there are invalid entries in the song list then this will cause SPACE ROCKS to crash when it attempts to load a music file that doesn't exist.



DISTRIBUTION
-----------
If you redistribute SPACE ROCKS, please ensure that:
- you remove any of your personal song additions;
- all of the original music and assets are present;
- you delete `spacerocks.cfg` and `spacerocks.ram` to ensure that the next user has default settings and clean high-score and stats tables.




SETTING UP
----------
Be mindful that filepaths may differ depending on how you choose to store and arrange your files.

WINDOWS
Place the files in your `Hypseus Singe\roms\` folder as follows
roms
|--spacerocks
| |--assets
| | |--(all asset files)
| |
| |--music
| | |--(all music files)
| |
| |-spacerocks.m2v
| |-spacerocks.txt
| |-spacerocks.ini
| |-spacerocks.singe
| |-game.singe
| |-license.txt
| |-_readme.txt

Create a .bat file in your `batch` or `bat files` folder with the following command line:
..\hypseus.exe singe vldp -gamepad -keymapfile "roms\spacerocks\spacerocks.ini" -framefile "roms\spacerocks\spacerocks.txt" -script "roms\spacerocks\spacerocks.singe" -fullscreen


RETROPIE (RPi 5)
Place the files in your `~/RetroPie/roms/daphne/` folder as follows
daphne
|--spacerocks.daphne
| |--assets
| | |--(all asset files)
| |
| |--music
| | |--(all music files)
| |
| |-spacerocks.m2v
| |-spacerocks.txt
| |-spacerocks.singe
| |-game.singe
| |-license.txt
| |-_readme.txt

Place `spacerocks.ini` in `/opt/retropie/configs/daphne/ram/singe/spacerocks/`
Ensure that the locations and files they are owned by the user (usually `pi`), not `root`.
Restart EmulationStation for the game to appear in your gamelist.




LEGAL STUFF
-----------
This game, SPACE ROCKS, is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
See LICENSE.TXT for more information
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Copyright (c) 2010 by vernon adams (vern@newtypography.co.uk),
with Reserved Font Name Bangers.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL


-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.

The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).

"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.

"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.

4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.

5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are
not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
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