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scipt.js
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var timer = 60;
var hitrn = 0;
var score = 0;
function increaseScore(){
score += 10;
document.querySelector("#scoreVal").textContent = score;
}
function getNewHit(){
hitrn = Math.floor(Math.random()*10);
document.querySelector("#hitVal").textContent = hitrn;
}
function runTimer(){
let timerInt = setInterval(function() {
if(timer > 0){
timer--;
document.querySelector("#timerVal").textContent = timer;
}
else{
clearInterval(timerInt)
document.querySelector("#pbtm").innerHTML = "<h1>GAME OVER!</h1>";
}
}, 1000);
}
function makeBubble(){
var clutter = "";
for(var i = 0;i <= 167; i++){
var rn = Math.floor(Math.random()*10);
clutter += `<div class = "bubble">${rn}</div>`;
}
document.querySelector("#pbtm").innerHTML = clutter
}
document.querySelector("#pbtm").addEventListener("click", function(dets){
var clickedNum = (Number(dets.target.textContent));
if(clickedNum == hitrn){
increaseScore();
makeBubble();
getNewHit();
}
});
runTimer();
makeBubble();
getNewHit();