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A recreation of the 2048 game using Assembly Language, demonstrating the complexities of x86 ASM compared to high-level programming. This project includes features such as tracking the score, the possibility of going back three moves and restarting the game.

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Diana-Dinca/Assembly-Game

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A recreation of the 2048 game using Assembly Language, demonstrating the complexities of x86 ASM compared to high-level programming. This project includes features such as tracking the score, the possibility of going back three moves and restarting the game.

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