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(Optional) Full multiworld support #4

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ProgrammerDan opened this issue Jul 27, 2017 · 0 comments
Open

(Optional) Full multiworld support #4

ProgrammerDan opened this issue Jul 27, 2017 · 0 comments

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@ProgrammerDan
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The current multiworld support is a good first step.

Next step would be to allow a full unique "map" of drops per world.

Basically, have RootConfig mapped off of a world-name, and pick which RootConfig to leverage based on break's host world.

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