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The current multiworld support is a good first step.
Next step would be to allow a full unique "map" of drops per world.
Basically, have RootConfig mapped off of a world-name, and pick which RootConfig to leverage based on break's host world.
The text was updated successfully, but these errors were encountered:
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The current multiworld support is a good first step.
Next step would be to allow a full unique "map" of drops per world.
Basically, have RootConfig mapped off of a world-name, and pick which RootConfig to leverage based on break's host world.
The text was updated successfully, but these errors were encountered: