Replies: 3 comments 17 replies
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I could have a look at the code and give some integration advice if you have a link to the project. Regards, David Piuva |
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Thanks for the offer. At the moment, I'm having trouble with just compiling the Stable branch. I'm just running the build_linux.sh (even though I'm on a Mac) and I receive an error: In file included from ./DFPSR/base/SafePointer.cpp:25: I'm guessing this has something to do with the template but I'm not a C++ expert. So I'm not 100% sure how to fix it. I'm on an M1 Mac, if that helps. I get the same error whether I use clang++ or g++. James |
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I moved everything from stringAPI.cpp except the stringAPI.h and fileAPI.h to the stringAPI.h. But I still get the same error. I also changed compilers to clang++ and still receive the same error. The complete list of output from the compile script is: sh ./build_linux.sh |
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Not long ago, I tried to create my own software render. It was a lot of work and in the end, the performance wasn't all that great. Of course, that's not why I built it to begin with. I wanted to get a better understanding of the graphics pipeline. But I also wanted to create a retro style dungeon crawler game based on it too. However, I just couldn't get it to the speed that I was hoping for. So I'm looking at your project, which as far as I can tell, is probably the most robust and complete software renderer I have found on Github -- possibly anywhere on the net. So I can appreciate the amount of hard work you must have put into this. I'm glad to see that it is still being maintained.
I just hope I can figure out how to integrate it into my existing work. Thanks for this project.
James
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