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DistortionのNormal Map指定についての注意文の追加
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CA-Tatami committed Dec 25, 2024
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3 changes: 2 additions & 1 deletion README.md
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Expand Up @@ -1167,7 +1167,8 @@ If true, mirrors the texture to create a repeating pattern.
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<tr><td colspan="3"><b>Use As Normal Map</b></td><td>
<p>
If true, the Texture Type is treated as a Normal Map and will be unpacked for sampling.
If true, the Texture Type is treated as a Normal Map and will be unpacked for sampling.<br>
Additionally, please specify a normalized Normal Map for the Texture. Otherwise, the rendering results may vary depending on the platform.
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3 changes: 2 additions & 1 deletion README_JA.md
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Expand Up @@ -1176,7 +1176,8 @@ Distortionでは歪ませ方を設定できます。
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<tr><td colspan="3"><b>Use As Normal Map</b></td><td>
<p>
チェックをつけるとTexture TypeをNormal Mapとみなし、Unpackしてサンプリングされます。
チェックをつけるとTexture TypeをNormal Mapとみなし、Unpackしてサンプリングされます。<br>
また、Textureには正規化されたNormal Mapを指定してください。そうでない場合はプラットフォームよって描画結果が変わる可能性があります。
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