From d9995f018c1ac2a63c59f09301fed6b4d3710597 Mon Sep 17 00:00:00 2001 From: CrookedToe Date: Sun, 26 Jan 2025 14:59:49 -0700 Subject: [PATCH] direction threshold now properly works --- Modules/OSCAudioReaction/OSCAudioReactionModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Modules/OSCAudioReaction/OSCAudioReactionModule.cs b/Modules/OSCAudioReaction/OSCAudioReactionModule.cs index 1670c7a..8562a31 100644 --- a/Modules/OSCAudioReaction/OSCAudioReactionModule.cs +++ b/Modules/OSCAudioReaction/OSCAudioReactionModule.cs @@ -71,7 +71,7 @@ protected override void OnPreLoad() CreateSlider(AudioSetting.Gain, "Manual Gain", "Manual gain multiplier when AGC is disabled", 1.0f, 0.1f, 5.0f); CreateToggle(AudioSetting.EnableAGC, "Auto Gain", "Enable automatic gain control", true); CreateSlider(AudioSetting.Smoothing, "Smoothing", "Smoothing factor for volume and direction changes (0 = none, 1 = max)", 0.5f, 0.0f, 1.0f); - CreateSlider(AudioSetting.DirectionThreshold, "Direction Threshold", "Minimum volume level to calculate direction", 0.01f, 0.001f, 0.1f); + CreateSlider(AudioSetting.DirectionThreshold, "Direction Threshold", "Minimum volume level to calculate direction", 0.01f, 0.0f, 0.1f, 0.005f); // Register parameters RegisterParameter(AudioParameter.AudioDirection, "audio_direction", ParameterMode.Write, "Audio Direction", "Direction of the sound (0 = left, 0.5 = center, 1 = right)");